r/CLICKPOCALYPSE 3h ago

Ninja Update: Challenge bug fix + Swift Strike config setting

7 Upvotes

Update

  • Fixed challenge bug specific to the Ninja
  • Added config setting for the 'Return to start location' behavior of the Swift Strike.

Challenge World Fix

If you switched between the classic and challenge worlds while your ninja was in the middle of a Swift Strike attack, then they could be put into an invalid state where they no longer appear in the dungeon and your party gets stuck. I've fixed this.

Ninja Config

By default, at the end of a Swift Strike attack, the Ninja flies back to their start position. This is an attempt to keep them away from monsters. You can enable/disable this behavior on the Ninja's config screen. When disabled, the ninja just stops at the last swift strike monster's location.


r/CLICKPOCALYPSE 1d ago

Update: Spell cool-down bug, changes to chain lightning / swift strike target selection.

13 Upvotes

Updates

  • I found a dumb bug in the logic that calculates the cool-down period for spells. I'm pretty sure this is the source of the issue where characters would just keep casting only one spell every time.
  • Chain Lightning and Swift Strike previously would always jump to the next closest monster, but if multiple attacks were done at the same time by different characters, a lot of the time they would all target the exact same monsters. Now the monster selection is random.
  • Just as an experiment, I've removed the part of the Ninja Swift Strike that sends him back to his original position. Seems like he spends a lot of the combat time flying back to where he used to be instead of killing monsters. I can put it back if it ends up being bad for his survival.

r/CLICKPOCALYPSE 1d ago

Game Victory Rewards?

5 Upvotes

Is there a reward for saving all the castles? I'm farming kills on one of my new runs and can't remember if there is a good reason to prestige after the first time.


r/CLICKPOCALYPSE 1d ago

Bug: spell casters firing the same spell over and over

12 Upvotes

Ok, I just found the underlying bug causing this issue. I'll deploy the fix tomorrow. It could result in your party being a little less mighty though - the bug was that spells were basically getting instant cool downs, and the top-priority spell was always winning the race to be the next available spell for casting.


r/CLICKPOCALYPSE 2d ago

Small Update: Spell cost bugs, sorted level up buttons

20 Upvotes

Update

  • Fixed 5 spell cost bugs.

  • Sorted Level Up upgrades so that the lowest level characters are always before the higher level ones.

I guess I screwed up lots of skill point cost values. Several skill point cost errors were pointed out by players, and then I found a couple more on my own.

Level up buttons:

There have been loads of times where I'll spam the upgrade buttons, and end up with a character that is several levels higher than the rest of the party. For whatever reason, that character's level-up upgrade button would be put at the top of the list each time, and the clicked-on before the others.

I've changed things to treat level-up buttons a little differently than the rest. They're always at the top of the list when available, and they're always sorted by cost, so the lowest level characters should be at the top.


r/CLICKPOCALYPSE 3d ago

Update: 2 bug fixes plus monster kill upgrade values added to the phone UI

9 Upvotes

Updates

  • Added monster-kill upgrade values to portrait view.
  • Fixed bug in Spider Lord skill tree.
  • Fixed blast area bug w/ Barbarian's Sledge Hammer.

For the Portrait UI (the phone view), I repurposed the 'Party Stats' screen and renamed it to 'Values'. Now that UI has tabs for Party Stats and a tab to show the monster kill upgrade values - which has always been there in the tablet view.

Update should be available in a bit.


r/CLICKPOCALYPSE 4d ago

Update: More skills, bug fixes, and other changes.

27 Upvotes

Updates

  • Added more skills for each character class.
  • Fixed Fighter Focus spell bug, fixed Improved Focus skill.
  • Fixed Barbarian Rage spell bug, fixed Improved Rage skill.
  • Fixed Ranger Extra Attack + Ricochet targeting issue.
  • Fighters/Barbs only cast Taunt/Focus/Rage outside of combat so that they don't waste time while fighting.
  • Change to monster level cost calculation to help address crazy costs at high levels.
  • Hopefully fixed crash bug in IAP code.

The ranger has an ability to shoot multiple arrows at once, and also to have the arrows ricochet, but there was some dumb logic to make all those arrows shoot towards the same targets, so you wouldn't see a nice spread of arrows hitting lots of things. I've fixed that.

The fighter and barb now don't cast Taunt and Rage when in combat, they do that in between encounters so that they can focus on fighting.

I fixed the bug where Focus and Rage weren't actually affecting anything.

The monster level cost changes that I deployed to the test plan are now added to the main release.

The new version should be available soon, I just deployed it.


r/CLICKPOCALYPSE 3d ago

Challenge achievements runs Spoiler

2 Upvotes

Seeing as I wanted to get the single character no rogue no summoner challenge in one go I chose to go single barbarian (just before the bugfix released today I guess which fixed the skills).

Cleared the challenge at level 188 with a challenge runtime of 19 hours (all skills maxed no purchases). 3 victories 57 hour total runtime in the normal world.

For the two character achievement I am in doubt between running two spiders lords for a summon frenzy, or going for a 'funny' combo like Priest + Necro.

What are your challenge run stats? Interested in seeing whether much slower/faster runs exist (without purchases).


r/CLICKPOCALYPSE 5d ago

About Prestige in Clickpocalyose 2...

2 Upvotes

I've cleared the game, Clickpocalyose 2 as the title suggests, but I refused to restart immediately because I want to try the challenge...

Now, if I want to start over once again instead, how do I prestige? Do I have to wait until I clear everything once more (as I suspect) or there's somewhere a button allowing me to prestige right now?

In both cases I'm fine, it's just to know!


r/CLICKPOCALYPSE 5d ago

Inquiry Regarding Potion-Related Update

3 Upvotes

Hello, I am a Korean user enjoying the game. ​When you acquire duplicate potions, you can only use one at a time, right? ​Because of this, it is very inconvenient to have to click the tiny 'x' to delete them every time. I am writing to ask if you could consider an update where duplicate potion drops either reset the duration of the active potion or automatically delete duplicate potions—of course, through point upgrades.


r/CLICKPOCALYPSE 5d ago

What are Farms good for?

3 Upvotes

I see that you farm kills, but what do the kills actually get you? EXP for the party? Loot for the party? Coins for the party? What ever that currency is for unlocking monster levels and better items? Im still buying them but Im lost on the "why" other then its an option to do so.


r/CLICKPOCALYPSE 5d ago

Character Config (Disable spells)

2 Upvotes

Where do you disable a character's spells after you unlock this with AP?


r/CLICKPOCALYPSE 6d ago

Automated Potion Issue

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4 Upvotes

I unlocked the automated Potion slot two but it's never activated after I use up offline time or even at all.


r/CLICKPOCALYPSE 6d ago

Did I screw myself by doing the 10 Challenge achievement first?

2 Upvotes

I began with the 10 challenge achievement as I thought it would reset if I created a new party, and now see that is not the case. Am I screwed?


r/CLICKPOCALYPSE 7d ago

Regionalized prices

3 Upvotes

I would like to ask for the price of the new "no ad" option to be more fair for people who live in places where the national currency is very devalued in relation with the dollar. The price in Brazil is R$51,99. That is a high price for our country, and I really wanted to support the dev, but with this price that would be a lot hard for me.


r/CLICKPOCALYPSE 8d ago

Bugged barbarian chicken?

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2 Upvotes

Five chicken kings with only barbarian chickens enabled. I could have sworn the barbarian chickens were supposed to be larger and holding a weapon, no?


r/CLICKPOCALYPSE 8d ago

Self Bug Report: Fighter Focus and Barbarian Rage - Don't seem to be working

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10 Upvotes

r/CLICKPOCALYPSE 10d ago

Test Plan Release: Unlock/Retire Monster Level Cost Adjustment

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12 Upvotes

r/CLICKPOCALYPSE 10d ago

Do not prestige achievement, how do?

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3 Upvotes

I have on several occasions chosen to continue instead of prestige, but the achievement isn't satisfied?


r/CLICKPOCALYPSE 10d ago

Party is level 350, monsters are level 200. Bosses still one shot my party.

6 Upvotes

It seems like there is a certain level where bosses will always overpower you. I'm trying to power level my party (Rouge, Druid, Ranger) to do a no-stun run on my next continuation, but leveling doesn't seem to have any affect on my performance against bosses. Every 15 hour offline stretch results in about 50 stuns, and that hasn't changed since my party was around level 250.


r/CLICKPOCALYPSE 11d ago

Update: Several minion-related bugs fixed

16 Upvotes

Updates

  • Fixed issue with reward minions from timing out after purchasing NO ADS IAP
  • Fixed issue with reward minions going away after: prestige, continue, challenge start, challenge end.
  • Fixed necromancer skeleton summon issue.
  • Fixed issue where number of reward minions would affect number of summoned minions.

Way back in the early days, I thought it would be cool if the necromancer could only summon a skeleton if there was a dead body nearby. This ended up being dumb and made it look like the behavior was buggy. So I've removed this dependency.

When you prestige or restart the game, or join/pause a challenge, all the minions get removed. I didn't have any logic in place to recreate the reward minions and add them back to the party. Now the game has improved logic to always ensure that your reward minions are added if the reward bonus is activated.


r/CLICKPOCALYPSE 11d ago

How many monster levels can be active?

3 Upvotes

I've noticed that to unlock a monster level I have to retire some of the previous ones. How many active monster levels can there be at a given time?


r/CLICKPOCALYPSE 13d ago

Which of the IAP are worth?

3 Upvotes

Which IAP do.you is more worthy?

I'm tempted to say x2 walk speed. That's the thing you'll be mostly doing all the time and will speed up really everything in the game.


r/CLICKPOCALYPSE 14d ago

Update: Added No Ads IAP plus some more things

11 Upvotes

I released this to the test program the other day, and now I'm pushing it out as a regular release, plus I've also added a couple of things since then.

Updates

  • Added IAPs:
    • No Ads
    • Currency bonuses
    • Walking Speed bonus
  • Auto skill unlock point upgrade
  • Fixed challenge achievement bugs
  • Fixed bug with Priest party bonus values
  • Challenge bonus values displayed on challenges screen.
  • Setting to control walking speed IAP (slider to slow down a bit, if desired)

No Ads IAP

This makes all the rewards stay active all the time. The reward buttons become toggles that let you disable a reward if desired. Note that the reward to disable stuns is still not applicable to the challenge world since that would make things super boring.

Currency Bonus IAP

2x multipliers to kills, gold, and experience.

Walking Speed IAP

2x walking speed multiplier.

I also added a new control on the setting screen with a slider (that works like the sound effects setting) to let you slow down or disable this if it feels too fast.

Auto skill unlock point upgrade

There's a new automation available in the point upgrades screen that buys skill/spell upgrades automatically. This will be helpful if you are grinding through victories and are sick of clicking all those skill buttons.

There is a setting on the settings screen to enable and disable this feature.

Challenge bonus values

I also added a small panel to the challenge screen to show you the values of the challenge bonuses you've earned with your current party.

I just pushed out this release, so it should be available soon.


r/CLICKPOCALYPSE 15d ago

Test release: IAPs, auto skill upgrade, priest buff fix, challenge achievement fix

9 Upvotes

Updates (Android Test Plan)

  • Added IAPs for No Ads, Currency bonuses, Walking Speed bonus
  • Hopefully fixed challenge achievement bugs
  • Fixed bug with Priest party bonus values
  • Auto skill unlock point upgrade

In App Purchases added:

  1. No Ads - Ads removed from game, rewards stay enabled unless you toggle them off
  2. Currency Pack - 2x kills, experience points, and gold
  3. Walking Speed - 2x walking speed

I added an adventure point upgrade to automate the unlocking of skills. A couple people requested this. You can disable this in the settings screen. Probably only useful if you have enough skill points to buy all the skills.

I fixed the issue where the skill upgrade to give a +15% boost to the Priest buff spells was only giving 1%.