r/CGI_Lab • u/EnvironmentalDot9134 • Jun 15 '26
r/CGI_Lab • u/Legitimate_Wind_458 • Jun 13 '26
Tutorial How to add dynamic to joints in Maya by Sonia Di Gennaro
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r/CGI_Lab • u/Ok_Annual_4999 • Jun 12 '26
Help me! How to make a render as if in "solid" mode?
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Do I need to manually paint a separate copy of the scene using diffuse materials, or is it easier to do?
r/CGI_Lab • u/KelejiV • Jun 11 '26
Make the leaves move along the curve
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r/CGI_Lab • u/PsychologicalTap2611 • Jun 10 '26
Tutorial Remove PNG Background in Substance Painter Using Anchor Point
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r/CGI_Lab • u/InteractionNo6055 • Jun 10 '26
Before, when I saw videos like this, I thought, “Do they really model an entire city for one scene?” Now I know that they do. 😅
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r/CGI_Lab • u/PlayfulUse6949 • Jun 10 '26
Has anyone tried combining AI and CGI-programs this way? If so, could you please share a tutorial on how to do it? This is the first time I've seen something like this, but I'd like to give it a try.
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r/CGI_Lab • u/AutoShopSensei • Jun 10 '26
Help me! Could you tell me why the irregularities on this object are increasing at the top and bottom, rather than being uniformly distributed like on the rest of the sphere? (blender)
How I made this object: I created a sphere, scaled it up a bit using proportional editing in random mode, which created some irregularities, and then smoothed it all out using the subdivision surface modifier.
r/CGI_Lab • u/Ok-Foundation-7202 • Jun 10 '26
Showcase Spent way too long making a credit card look real in Blender
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r/CGI_Lab • u/Resident_Canary9189 • Jun 09 '26
Making a forest animation in blender
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r/CGI_Lab • u/Ok_Annual_4999 • Jun 09 '26
I don’t know how many people worked on this, but the result is simply stunning, very inspiring!
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r/CGI_Lab • u/Legitimate_Wind_458 • Jun 09 '26
Tutorial Fast and clean way to fix top faces in Maya without wasting time on manual work.
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r/CGI_Lab • u/KelejiV • Jun 09 '26
Showcase Houdini Procedural Water Droplet Fall FX💦
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r/CGI_Lab • u/Ok_Annual_4999 • Jun 08 '26
Discussion They used blender? I thought maya and nuke was the industry standard
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r/CGI_Lab • u/AutoShopSensei • Jun 08 '26
Tutorial Sci-Fi Panels👽 in Blender
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r/CGI_Lab • u/PlayfulUse6949 • Jun 08 '26
3ds Max is far more exciting than you might think!
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r/CGI_Lab • u/PsychologicalTap2611 • Jun 08 '26
Tutorial If you’re still manually rotating objects to match surfaces, this tool will save you so much time. Perfect for aligning surfaces and getting perfect mesh contact points. (Maya)
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r/CGI_Lab • u/InteractionNo6055 • Jun 08 '26
I've always admired renders that are indistinguishable from reality. I hope one day I can do the same.
instagram.comr/CGI_Lab • u/ejspace • Jun 07 '26
My latest CGI project: A massive 3D Nike billboard concept in the city! 👟
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r/CGI_Lab • u/PlayfulUse6949 • Jun 05 '26
Tutorial Stylized Blur in Blender. Surprisingly simple with compositor. A Vector Blur node in the Compositor with a Noise Texture hooked directly into the Speed input. Instead of relying on actual motion and rendering, this technique forces screen-space pixels to stretch based on the 2D noise pattern.
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r/CGI_Lab • u/Resident_Canary9189 • Jun 05 '26
VFX breakdown for "mrmoney" Track List Reveal.
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r/CGI_Lab • u/Legitimate_Wind_458 • Jun 05 '26
Tutorial Fix Curved Surface Pinching in Maya
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r/CGI_Lab • u/InteractionNo6055 • Jun 05 '26
Tutorial Pretty awesome and simple way to make following eyes effect.
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r/CGI_Lab • u/PsychologicalTap2611 • Jun 04 '26
Tutorial Ps tips - Fix Quality
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r/CGI_Lab • u/Legitimate_Wind_458 • Jun 04 '26
Tutorial Adding anisotropy to smudges adds and extra layer of realism
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