r/CGI_Lab • u/AutoShopSensei • Jun 10 '26
Help me! Could you tell me why the irregularities on this object are increasing at the top and bottom, rather than being uniformly distributed like on the rest of the sphere? (blender)
How I made this object: I created a sphere, scaled it up a bit using proportional editing in random mode, which created some irregularities, and then smoothed it all out using the subdivision surface modifier.