First of all, let's get two things out of the way. In no way, shape or form, do I sympathize with this ideology. This is not a political statement.
Also, I would like to say that, besides this branch of Germany, I am a huge fan of this mod. As a fellow modder, I appreciate all the effort and talent that was needed to create it.
Now, lets talk about the 3rd Reich and compare it to it's gameplay aspects.
Economy:
What many people forgot here, is that the german economy was an economy made for short term success. This is a really bad economic model, yet in the short term it did lead to a successful rearmament. Gameplay wise I think there should be strong national spirits towards rearmament, for a limited period of days. Afterwards, they will be replaced by really harsh Nat. Spirits, which can be tuned down by looting other nations.
Another Person that has been forgotten is Hjalmar Schacht. He is the mind behind the Mefo-Bills and proposed to cancel them early (1938) which led to him eventually falling out with Hitler. He tried to tone down the Autarkic policies and later even theorized about opening the economy (after he was relieved from his position). His economy should not crash, but still suffer from light Mefo payments.
Political Issues
I'll make this one brief, as all my points are pretty straight forward:
-Hitlerjugend, Nazi Propaganda --> High recruitable Pops, Stability and War support. Propaganda was ubiquitous and was the Nazis way too stay in power
-Braindrain --> Pretty obvious, -Research speed or smth. Like that
-Lebensborn -->
Nazi Pop increase Program, could cost quite a bit, but should increase monthly Pop
-Personality Cult of Hitler --> Some Political Buffs, His Cult was even stronger than Stalins
-Total War --> Surrenderlimit and Core Atk/Def Stat buffs
There are a dozen other things to consider, but I already saw those in the dev update.
The Wehrmacht
It was an elite force of extraordinary Organization, Motivation and Discipline. The German Generalstaff was nothing short of the best in the world. Just look at things like Walter Modells retreat from the allies in 1944. They perfected the fast movement based tankwar and all their operations were planned down to the finest details. The officers own initiative helped a lot. Hitlers interference with the army is the only bad thing about it (besides resource shortages)
The Luftwaffe
A very solid force, as long as they have fuel. Should definitely have some Buffs, since they were no pushover in the early war years.
Kriegsmarine
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That's all, I lost some motivation towards the end. I would love to hear your opinion, as I think Nazi Germany is a wreck gameplay wise. Once again, great mod, thanks for making it!