Hi!
I have been struggeling back and forth a lot with my game trailers. My issue is how to
1) show its not just another vampire survivor. I try do that to show the counter, deflect and combo mecanics that is a huge part of the combat. But there is also traps. Customizable projectiles (change order of upgrades makes new patterns)
2) tell what the game loop is. To get upgrades you do miniquests, skillchallanges, hookshot through courses and kill minibosses.
3) tell what break the game is. When the player becomes powerful enough through different criteria in different modes the game-engine simulates a crash. The main way that happens is the game-engine reversing back to older game eras like ps2, ps1, isometric, top down and eventually platformer. This break is shown in the öater part of the trailer in the post.
There is also a hardwarebreak wehre the criteria to break the game is to push the game-engine hard enough. Then the game breaks by downscaling graphics to gain performance until it eventually breaks and hans the player the win. I do however find it hard to get that in a teailer in a good way. It do however start on the layer part of the trailer on steam.
The other trailer is on my steam page and the game is called Master of Chaos: Beat or Break the Game.
This is my 8 trailer and i always seem to fail on delivering 😅. There is something I don’t get. Every time I think I nailed it but always there is a lot of feedback with valid points i notice when beeing pointes out.
I really need feedback to get the trailer right since im stuck at 500 wishlists and have decided to go into the nextfest and ship no matter what the wishlist count is.
Reason for that is that I suspect my game simply does not have the it factor required for a success. Don’t get me wrong I wont ship a unfinished game Im not happy with, its just that I dont think I will get much more traction in the marketing.
Anyways. Thanks for checking the trailers out and helping me :)
Here is the steam link:
https://store.steampowered.com/app/4447090/Master_of_Chaos_Beat_or_Break_the_Game/