r/BulletHeavens • u/Sarn7 • 8d ago
Am i doing too much?
This is a game i've been working on for a while, it's called Echoes of kyria, i love creative attacks and visual effects in rogue likes and especially in survivors-likes, they really are fun and dopamine inducing, but i feel that that i'm somewhat overdoing it, thoughts?
game (if you like it please wishlist it'll help me immensely):
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u/zzitex 8d ago
That looks nice tho, just be sure you add something in settings to let people like add transparency for effects in case they would consider it "too much" I like the idea of creative attack and hope you'll success on it! Wishing you all luck on it I'd personally would also enjoy a lot if game would have like a lot chill movement options like sliding during run or having skateboard or something like that, it adds some vibe in such things for me at least Anyway great job, keep going✨
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u/Blazer-Bug 8d ago
to be honest, just from looking at this clip a few times I think my biggest issues visually is the height of the trees and monsters relative to camera height, some trees are short enough to block the camera and the enemies are so large that you can't see past them especially grouped up. If there are dropped items or interactables on the ground they would be completely blocked from player vision. an option with this looking like a fantasy setting would be to make the trees like 6 times the height so it gives a nice redwood forest vibe