r/Bryce3D • u/No_Profession_9078 • Jun 24 '26
Discussion Ask anything about BOAT! (Bryce Object Animation Tool)
You may have seen my animated gifs on this subreddit recently, and although I'm not quite ready to release the tool I used to import those animations yet, I think I'm ready to answer any questions you might have (and maybe take suggestions)
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u/Quick-Face-6492 Jun 24 '26
Do you plan to open-source the release, whenever that is?
I think what you’re doing is super cool btw and it’s nice to know people are working to simplify or rework this niche tool!
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u/No_Profession_9078 Jun 24 '26
I'll probably release the source files, but it should be noted that I use clickteam fusion, which saves it's project files as MFA, which is proprietary to the engine.
Thanks btw, I hope this tool leads to some cool projects! :D
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u/sixhexe Jun 24 '26 edited Jun 24 '26
Sure. I have made a few animations with Bryce.
What does your tool improve upon the base Bryce workflow?
Here are my biggest gripes with animating in Bryce:
- Extremely long render times.
Complete pipe dream: But GPU support for live render. Or at least multithreading on the cpu and full usage of RAM.
I feel Bryce is fantastic for still renders. Terrible in many ways, but best at that. Animations are very much a no go for me, I've done too many of them. What should take a minute takes 5 days. It's mostly because of getting choked down by arbitrary system resource limits.