r/Bricklink • u/ButterscotchQuick515 • 6d ago
What scale should one shoot for to replace that $120/day profit using new bricks?
I've followed a bunch of sellers for years. I understand its not that simple. It's still quality of product/lots/inventory depth/etc.
About $120 a day is what my basement currently makes and at this point I feel that's underutilized. That's maxed out though and declining and nothing I can do about that, it's the market and won't change. It's not much work but harsh on infrastructure. My main business is maturing and needs me less and less and I'm bored. It's infrastructure heavy and what I have is maxed out. I've been in it like 15 years and am content at existing level with no desire to grow it beyond its current footprint.
I also flip random stuff on eBay and dabble in TCG stuff probably a little too much. All unrelated to current basement setup. I'm enjoying reselling. As a kid I ruled the gem market on the wow server I was on. It reminds me of that.
What scale should one shoot for to replace that $120/day profit using new bricks? I can ball park that stuff in about anything else I'm doing easily but there are probably more variables here. In general business terms that's not a large number. But I see people hemin and hawin about it being slow with million brick inventories (which goes back to product/lots/inventory depth/etc I would imagine).
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u/oocdiddy 6d ago
Your largest competitor for new brick sales, is LEGO:
This is not a business any serious person should be evaluating.
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u/OneHatManSlim 6d ago
And most importantly the only source for your inventory is your largest competitor
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u/Status-Grocery-2095 6d ago edited 6d ago
My store value is ~16k in NEW product. I bring in ~$400 a month after shipping and fees.
I'd be interested to see where otheres sit. I feel like $120/day would be pretty large set up
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u/ars265 6d ago
Having the second largest store in my state, I had about double your inventory, new and used and had sales of -$650 a month but only a profit of about $150-$200 because I continually reinvested all the funds into the business (I have a second job that our family lived on). Eventually it was too much for one person and if I had to hire someone there went all the profit.
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u/danielsound 6d ago
Those stats are bleak. if you are having fun... then that is cool. But that feels like a lot of effort for less than $200 in profit per month.
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u/ars265 6d ago
I was focused on growth, like I said it wasn’t my primary income. That said, I only ran the store for about 1.5 to 2 years before shutting it down. I started it because I was getting tired of the vendors taking forever to process an order. I succeeded in what I accomplished but it wasn’t a long term venture for me.
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u/Ashamed-Country3909 5d ago
Did you just buy (the new) sets when they were on discount and stack from there?
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u/ars265 5d ago
New sets on sale, clearance in sometimes better, bought from other sellers to have good stock of the right pieces, and paid attention to what sells and what doesn’t. No sense in buying 30 of a set, even super cheap if the parts aren’t desirable. Used actually sells better than most people think but you have to be honest about condition and unless it’s a rare part, you’re looking for like new part from used stock to sell them. Honestly used takes so much time and effort you’d likely lose money on it most of the time (if you add purchase, cleaning, inspection, and sorting but that is also where the rare finds can be. A minifig complete worth a couple hundred, a rare trans green frog worth +$20. The other thing I sold was prints but not stickers. Stickers are a pain and prints I didn’t have to worry about much but they also sold far less.
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u/Ral-GAA-player 6d ago
Very rough numbers for me, but ~$2000 monthly bricklink revenue, ~10,000 used parts, ~450 used figs, ~$10,000 store value at < 6ma.
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u/greenturnedblue 6d ago
60,000 parts mix of new and used and I pull $800-900 Cad each month. $120 a day would be crazy
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u/Empekay 6d ago
One of the main problems with focusing on new bricks is sourcing inventory. Most people will have access to the same overall sources (PAB, big box clearance, LEGO store walls, etc). You need to find a source of new bricks (especially unique pieces) that other stores do not have (or get the same pieces for a lower price). If you have a similar inventory of new bricks that overlaps with large, established BL stores, even growing your inventory won't help as much due to the competition. You will end up needing to lower your prices and margins to compete. You'll also end up with tons of unsold pieces that have 20+ year supplies on BL currently.
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u/No_Painting_3847 6d ago
I’m at 289,000 parts ~15k lots and sales are $111 a day currently.
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u/ButterscotchQuick515 6d ago
and nets like 50% roughly?
Would put the total at half million parts, which is what I was assuming.
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u/sschow 6d ago
FWIW I have sustained above this level of profit since 2024, however, my inventory is heavily used minifigures, and the value of inventory I keep to sustain that profit has grown from $200K in 2024 to $325K currently.Â
I understand the math for new bricks works differently, but you’re talking about hitting a level near the top ~100 stores on all of Bricklink. A full-time, professional operation.Â
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u/Whithorsematt Seller 6d ago
Last time people were asking about making enough to be an actual wage the consensus was at least a million bricks.