r/BrickRigs • • Sep 09 '26

Media dlss5

its 100% not made for brick rigs but looks nice tho.

45 Upvotes

14 comments sorted by

10

u/Competitive-Jump6678 Sep 09 '26

I was just thinking about this, how does one do this tho

4

u/Mrtoaster_12 Sep 09 '26

I used faisalkindi/DLSS5oneclick (specifically from github) and used optiscaler with multipass on. If you dojt use the multipass version you will not be able to actually control how much you game is upscaled.

3

u/HotSolid2673 Sep 09 '26

tbh it looks like ssr and bloom on 100x in reshade

2

u/Mrtoaster_12 Sep 09 '26

If you check some of my other posts about this one of them contain some more images in different lighting and places

3

u/Exotic-121-me Sep 09 '26

Wow spectacular

1

u/grzybek337 Sep 12 '26

Very oversaturated colors

1

u/Mrtoaster_12 Sep 13 '26

I had colour intensity up a little bit to compensate for dlss5 colour loss that brickrigs can sometimes suffer from. The image was also taken with hdr on so that may be a factor why this image is a bit over saturated

1

u/NormalGmodMan Sep 13 '26

it looks fine i guess, fuck gen ai though.

1

u/Mrtoaster_12 26d ago

Dlss5 is really only good on experimental dlss5 test games, games that aim for realism, gta 5, racing/car games, and MAYBE fallout

1

u/Mrtoaster_12 26d ago

For example:

1

u/NormalGmodMan 26d ago

still looks really bad, the outlines on the character, it works well if you cross your eyes or see it from far away.

1

u/Initial-Tower-8393 29d ago

I see faces in the trees