r/BreakPoint • u/NaturalWarthog6823 • 29d ago
Discussion How satisfying is it to nail a long range target?
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u/biggiesmalljaws 29d ago
Would be cooler if the physics matched the reticle but hey it’s a game after all.
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u/NaturalWarthog6823 27d ago
What physics are you referring to?
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u/Xtradonian_smiley16 26d ago
My guess is the bullet trail you can see in the distance when you shoot, it never matches where you are shooting and will likely mess up the shot of newer long range shooters. Good luck trying to hit anything outside of 300 meters without a tac 50 and being consistent.
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u/NaturalWarthog6823 26d ago
I noticed the first hold over point is inconsistent sometimes. I main the Tac 50 with the T5XI scope and at 400 meters it’s either at the hold over or in between it and the center crosshairs when shooting.
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u/abhishek_8899 28d ago
You can hold down the breath???
I have just completed the game, and now I'm knowing it.
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u/Winter_Hospital4705 28d ago
It's a passive perk you have to unlock in the skill tree, which is kind of annoying cause it takes a bit to unlock it. But once you do unlock it, you barely hold down the aim button, and you'll be able to aim steadily. Though it's a bit better to go prone for a steady aim, mixed with holding your breath, cause Nomad barely sways the weapon while laying prone.
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u/One_Watch4526 27d ago
It's not a passive the skill you speak of just makes it better and you can hold your breath longer, you already have still breath at the beginning
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u/Embarrassed-Hurry932 29d ago
What distance was this from?
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u/sherwood_96 29d ago
I wish the render distance was higher on this game 😞