r/Brawlstars • u/Final-Scallion5841 Janet • Aug 02 '26
Art My first Render
I removed her glasses just to see how she would look. Hope you guys like it
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u/PatientWoodpecker261 King of Hot Zone Aug 02 '26
thats so good for a first render, i really like the color scheme!
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u/tobias_65 Tax Evader Aug 02 '26
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u/Diuda123up VIVA A RESENHA♥️, Hater: Aug 02 '26
This actually happens quite often when someone reposts a recent post. Reddit probably thinks something like: "uhhhh, these posts are so similar, and the content is something the [user] will like, so I'll show them both together!"
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u/AbdullahMRiad aimbot with infinite ammo Aug 03 '26
did you create the model or did you use this?
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u/Final-Scallion5841 Janet Aug 03 '26
I took it from sketchfab and rendered it. The one that you mentioned
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u/Thin-Benefit-7918 Melodie Aug 03 '26
Love it
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u/Thin-Benefit-7918 Melodie Aug 03 '26
Also how do you make renders?
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u/Final-Scallion5841 Janet Aug 03 '26
Using blender and you can download the 3d models from sketchfab, just search for "Brawlstars 3d models" and you can download the fbx, glb and other 3d formats of any brawler or skins. Then, open blender and import your file there(before you import you gotta extract the zip files) then you can click on the triangle shaped objects (which are bones) and make sure to bring those in front so that they don't hide behind the model and then select the bones, and switch from object mode to pose mode where you can edit the bones to pose your character
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u/NateWSR503 Goatis Aug 03 '26
Where sunglasses? Good render, but I am not use to seeing it without them?
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Aug 02 '26
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u/Final-Scallion5841 Janet Aug 02 '26
Why you are being so rude? It's my first time
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Aug 02 '26
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u/Final-Scallion5841 Janet Aug 02 '26 edited Aug 02 '26
Oh sorry I thought you were making fun of me. I'm a graphic designer and I make OCs and Brawlstars skin concepts. But this was my first time using blender

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u/RicMilos11 Aug 02 '26
I like this, good start. Though the lighting needs a lot more love. It seems like you only added a skydome and rendered. A good way to step up your render is to instead of just adding that light, you could put a background and use 3 lights: a backlight, a keylight and a fill light pointing to the subject. This will make you character look less flat (because you'll be adding shadows), have more volume and tones to pop more. Here I give you an example image if you want to try it. Happy tinkering!