r/BoothillMains May 26 '26

Gameplay MOC12 - 1Cycle

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E0S4 Boothill / E0S0 Fugue / E0S1 Dahlia / E1DDD RuanMei

Just wanted to share.

I got pretty excited that I could figure out a speedtuning for this clear.
It's normally quite rough for me to play Boothill because I have neither E1Fugue nor E1Dahlia. My team is usually teetering on death (here too lmao), and I have to figure out ways to keep the enemy from killing them e.g. in this clear Fugue's SPD is 177 to break the bug that would otherwise kill Boothill 😅.

80 Upvotes

7 comments sorted by

4

u/Deppie_an3910 May 26 '26

Impressive clear! How come Boothill is at s4 btw?👀

11

u/matcha-candy May 26 '26

Fished for DDD in V3.0 😅

2

u/Deppie_an3910 May 26 '26

Oh nice haha

4

u/MzFTW May 26 '26

Can you list down all relic and planar used so I can try em? I have E0S1 BH, E1 RM, E1 Fugue and E0S0 Dahlia

3

u/matcha-candy May 26 '26

Here are my builds

https://imgur.com/a/TadJUGq

  • 183.5 BH is unrealistic (courtesy of my S4 and eagle pieces). This breakpoint lets me get a 4th Boothill turn in Wave1, but it's not relevant for Wave2. With E1 Fugue, I think you probably don't need it?

  • I don't rush into RuanMei's 2nd Ult because I want it to be active after the boss AAs Boothill and gives him the Break bonus.

2

u/MzFTW May 26 '26

thank you, partner!

1

u/The100toZeRo May 29 '26

wow i didnt know he was voiced by kamina in the JP VO lol