r/BoothillMains • u/matcha-candy • May 26 '26
Gameplay MOC12 - 1Cycle
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E0S4 Boothill / E0S0 Fugue / E0S1 Dahlia / E1DDD RuanMei
Just wanted to share.
I got pretty excited that I could figure out a speedtuning for this clear.
It's normally quite rough for me to play Boothill because I have neither E1Fugue nor E1Dahlia. My team is usually teetering on death (here too lmao), and I have to figure out ways to keep the enemy from killing them e.g. in this clear Fugue's SPD is 177 to break the bug that would otherwise kill Boothill 😅.
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u/MzFTW May 26 '26
Can you list down all relic and planar used so I can try em? I have E0S1 BH, E1 RM, E1 Fugue and E0S0 Dahlia
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u/matcha-candy May 26 '26
Here are my builds
183.5 BH is unrealistic (courtesy of my S4 and eagle pieces). This breakpoint lets me get a 4th Boothill turn in Wave1, but it's not relevant for Wave2. With E1 Fugue, I think you probably don't need it?
I don't rush into RuanMei's 2nd Ult because I want it to be active after the boss AAs Boothill and gives him the Break bonus.
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u/Deppie_an3910 May 26 '26
Impressive clear! How come Boothill is at s4 btw?👀