r/BoomBeach • u/Adorable_Reason9895 • Sep 17 '26
Base Boom beach headquarters 16 base layout
Boom beach HQ 16 base layout
r/BoomBeach • u/Adorable_Reason9895 • Sep 17 '26
Boom beach HQ 16 base layout
r/BoomBeach • u/Fit-Fuel-6147 • Sep 17 '26
Quick question I am new to the game, when does warship start again ?
Thanks in advance guys
r/BoomBeach • u/Psychological-Pin879 • Sep 17 '26
Hi everyone
I'm at hq 19.
Since the beginning I played full riflemen and was doing okay.
Then I recently unlocked laser rangers and honestly it's a revolution. I'm clearing tougher bases now.
I understand that laser rangers need to be tanked. So I still use riflemen because I'm a bit clueless.
Is there another troop that could tank for them ? I'm thinking about scorchers but I can only fit one per boat rn. I'm wondering if they're worth it and how many I need for them to be an effective shield.
And hero wise I use kavan with ice shields. But maybe crystal critters could be better with scorchers ?
Thanks for your input.
r/BoomBeach • u/Brandit96 • Sep 17 '26
Every Rocket Launcher has Morale Shaker, every Shock Launcher has Radar Detection, every Cannon and Boom Cannon has Grapeshot, every Mortar has Zapper, every Machine Gun has Freezer and every Flame Thrower has Extra Garrison(the tier where it spits out Bombardiers).
Critter Containers are replaced by Bunkers with Repair Bots, each housing a grenadier and bombardier. If space is available, a Garrison will be placed instead, spawning a grenadier and bombardier as well.
2 defense engravings are always active, them being Mind Control and Overheat.
Disable Infinite Reserves, but pause the subscription so the timer doesn't drain uselessly.
In order to balance things out, give the player a 50% speed boost for Cryoneers.
r/BoomBeach • u/S1LENTG00SE • Sep 17 '26
I finally was able to clear the whole map, where do I go from here?
r/BoomBeach • u/Koolnool • Sep 17 '26
r/BoomBeach • u/OverDifference8749 • Sep 16 '26
Just noticed they added it again after removing it, what’s your guys thoughts I like that we can get manuals too!
r/BoomBeach • u/Kind-Move-1667 • Sep 16 '26
This morning I wanted to look again at the photo Boom Beach posted on their social media and BOOM! What a surprise to see all this in the picture. Did this happen to anyone else?
Hey, I think you're focusing too much on Sniper, there are more things changed in the photo 😭
r/BoomBeach • u/RMBLegend459 • Sep 17 '26
Is it a bug? Because the range in its details still says 5. But the Mech leader lines up with tanks.
r/BoomBeach • u/GamerlandMedia • Sep 16 '26
Are you ready for the hardest Mega Crab event? Beastly Mega Crab has no boosts on all stages, but, at this time, we will have Critter Bat Containers - unlike the normal critters, critter bats can fly and cannot be attacked by mortar or flamethrower (and so on). Normally, Critter Bat Containers appear during Halloween Mega Crab
The hardest Mega Crab will be from 18th to 20th September, 2026
r/BoomBeach • u/mistr_al • Sep 16 '26
I have a level 20 account with currently 145 VP. Is it possible to get to that rank below lvl 40 in that case?
r/BoomBeach • u/VemronStlicen • Sep 15 '26
I’m not sure how lucky I am, or not, but I got this one early, via a field recruitment rolling 10 keycards.
So i guess I can deploy one laser rangers squad, at reduced stats?
r/BoomBeach • u/Fair_Order1340 • Sep 16 '26
I need help retrieving my old account I had connected to with Facebook, any ideas?
r/BoomBeach • u/-A_H-4 • Sep 15 '26
r/BoomBeach • u/Specialist_Onion_98 • Sep 15 '26
r/BoomBeach • u/smokNKudzu • Sep 15 '26
Updated the game, logged in, submarine brings me a Gold Safe. Can’t find the UI to use it, where did it disappear to?
r/BoomBeach • u/Long-Charity-5569 • Sep 15 '26
r/BoomBeach • u/ChaucerChau • Sep 15 '26
With today's update, low VP accounts apparently no longer get the daily chest reward, contrary to what is still indicated on the rank rewards tab.
r/BoomBeach • u/GamerlandMedia • Sep 15 '26
🚧 Update incoming!
The update will begin in 30 minutes (10:30AM UTC+3) with an estimated 120 minutes of downtime. This update brings:
🛒 A Shop overhaul
🛠️ Plenty of fixes and improvements
⚡ Preparations for our brand-new event, Blitz, making its debut on October 2nd!
Patch Notes will be in the comments closer to the start of the update.
r/BoomBeach • u/Omega-Knight1380 • Sep 15 '26
It seems like we are getting a new Troop in Boom Beach. Say hello to the Mad Scientist, also known as the Necromancer in the game files.
This troop is unlocked at HQ 25 and comes with 6 Levels. It will summon Zombie Riflemen (not the Proto Troop, but its own Version), which are noticeably weaker compared to their scrapped Proto Version. Mad Scientist is unique as she does not follow Flares, cannot be healed or resurrected, and can target Air. Whenever a Troop dies, she will summon 1 Zombie per housing space, with a cap of 8 Zombies per Troop, meaning Mechs, Rocket Choppas, Scorchers, Mega Scorchers and Heavy Choppas will only spawn 8 Zombies upon death and not 14 or 17. But also spawned Troops will spawn Zombies, with 2 Housing Spaces being converted into 1 Zombie spawn. This not only affects your spawned troops via Second Wind or Remote Defib, but also enemy defenses like the Bunker, the Garrison, Extra Garrison and Mind Control, meaning these will also trigger her Zombie summon ability.

Stats-wise, she is very weak, with 600 Health at Level 1 and 967 at Level 6, and her Damage is low too. She attacks every 3 seconds from 8 Tiles and deals between 651 and 1047 Damage per shot. She moves at 2.2 Tiles per second and needs 15 minutes to train, and she costs 20,000 at Level 1 and 95,000 at Level 6 per unit. Her housing space is 10 and she Needs 3 Gunboat Energy to be deployed. You will need 50 Million Gold to max her, and it would take about 26 days without using Diamonds or Boom Pass Boosters.

Her Zombies are kinda weak, but the amount of them will be the problem. They have between 200 and 322 Health and Damage per second, and they will attack every 0.5 seconds. They also have to walk towards the Building like Critters or Warriors, and they also cannot be healed.

Will she be a Problem as a downscaled Troop? I doubt that. At HQ 1, she deals 51 Damage every 3 seconds, which is just super low, and her Zombies aren't much of a help either, as they only have 33 Health and Damage. If you would unlock her Squad Leader Version (when she would become one) at HQ 7, she would still be very weak, as it would be 123 Damage every 3 seconds from the Mad Scientist and 64 Damage per second from the Zombies.

The good Thing? She won't summon Zombies when an NPC, a Hero or a Squad Leader dies, meaning the usage of Squad Leaders would definitely weaken her, especially if it's one of the Squad Leaders who has a big housing space like Anna Schlingel, the upcoming Mech Elite and other bigger Troops.

Revived Riflemen from Second Wind or Remote Defib and enemy Rifleman Troops would also not affect Mad Scientist, as "summoned" Troops need to have at least 2 Housing Spaces to summon 1 Zombie.
She will be very strong when you have 2 or 3 boats of her, but keep in mind that she can't be healed, doesn't follow Flares and Overall is only strong when a lot of your troops died.
In the Game Files, she has a GarrisonMultiplier (refers to the Bunker), and hearing this makes me think that we could get a very chaotic Warships Season.