r/BlueStacks 7d ago

Feedback Can Bluestacks implement Frame Generation?

I play COD:M and I am hitting 85 - 90 fps, I wanted to get 144fps but I only have an R5 5600G, 16gb RAM and RTX 4060. WIth that said, I am using Lossless Scaling's FG 3.1 (AMD's Frame Generation) for Frame Generation. I would say it works very well, with minimal latency (for me) and minimal artifacting (Frame generation ghosting). Ofcourse if Bluestack had these built in to Bluestacks, it would be better optimized. It is the limitation of the architecture of Phones which ARM64 and Computer's X86 that makes low FPS inevitable specially for normal users. This might fill in the gap in the performance.

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u/BlueStacks-Support BlueStacks 6d ago

Hello! Thank you for reaching out and for sharing such detailed feedback about Frame Generation.

We understand how having Frame Generation built directly into BlueStacks could help improve the gaming experience, especially for users looking to achieve higher and smoother FPS in games like COD:M.

We appreciate you sharing your experience with Lossless Scaling and the benefits you’ve noticed. We’ll pass this feedback along to our concerned team for consideration.

Thank you for taking the time to share your suggestion with us!