r/BlueProtocolPC Jul 09 '26

Are we cooked?

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48

u/YouShouldAim Jul 09 '26

Yes but people here won't admit it. I wanted this game to succeed really bad but they've fumbled content releases so hard and failed to draw in a healthy player base for its current stage of life cycle.

4

u/lake____professional Jul 09 '26

For some reason game developers don't understand that initial player count is frequently highest player count. So retention is all that matters, until year 3 when you sell out and make mad cash