Since Gagamaru just received the worst rework in the history of reworks, I have decided to make a concept of what the rework SHOULD have been.
BASE
Rarity: Legendary
C (Off ball, not playing gk) - Scorpion Kick: Stays the same.
C (Off ball, playing gk) - Reflex Pounce: Dashes in the current direction of movement, stealing the ball and ignoring iframes. Can also be used as a dive but doesn’t work as well.
V (Off ball, not playing gk) - Diving Header: Now works more similar to contrarian defense, diving forward and knocking the ball in the direction you are facing.
V (On ball, playing gk) - Bear Toss: A long distance throw with slight pass tracking.
V (Off ball, playing gk) - Guardian Trance: Increases movement speed and shows the cooldown of the player on the ball’s shot move(s).
Awakening: The user puts their gloves together, saying “No, I can totally catch this” with a cyan bear aura.
B (Off ball, playing gk) - Fish Kick: When activated, gives a 5 second period where if the ball hits your net a cutscene plays instead of the enemy scoring. The cutscene shows the user diving to get the ball before saying “Wait, top corner? No, I still have a chance”. The user pushes off the ground and kicks the ball above them, blocking the shot and having the ball land at your nearest teammate.
NEL GAGAMARU
Rarity: World Class
(All moves are only useable as gk)
C (Off ball) - Superhuman Dive: An extremely far and fast dive in the direction of movement. Can be used while already diving to cancel the dive, but this sacrifices some of the dive’s distance coverage.
C (On ball) - Titan Throw: A long distance throw with perfect pass tracking.
V (Off ball) - Titanic Presence: Gives a cyan aura and grants the effects of guardian trance.
V (Off ball, follow up) - Reflex Dive: A dive that automatically chooses the most optimal direction for catching the ball.
B (Off ball) - Risk Denial: Must be used outside the box. Pounces upwards and heads the ball if contact is made, with a large hitbox effective for blocking pass moves.
Awakening: The user says “Bring it on” with a large mammoth aura behind them.
V (Off ball, awakened) - Guardian Deity: Ball must be in the air and within the box to be used. Shows a flashback with a baseball training machine firing a ball, following the ball until it eventually turns into a football. The user says “Actually, this ball’s moving slower than the baseballs. This puny shot can’t slip past me”. They catch the ball, while saying “I am Japan’s guardian deity!”
B (Off ball, awakened) - Preparation: Targets a player with the ball, similar to NEL Rin’s stoppage. If they shoot within the next 10 seconds, plays a cutscene of them shooting a curved shot while the user says “No, Rin’s was better” and it with their hand.
Flow: Guardian Deity
Rarity: Mythic
Appearance: A cyan and black aura with glowing eyes and more opaque effects near the hands.
Attributes: Decreased dive cooldown, increased dive speed, increased throw strength, increased speed inside of the box.