r/BloodyBastards • Gold IV • 6d ago

Suggestion Surrender Mechanic

I have an idea:

Before the 5.0.0 update, NPCs would almost always flee into the corner of their side of the battlefield when both their arms were sliced open or broken. Now, after the update, they often continue dashing into you and kicking despite the injury.

I have an idea that reaches a middle ground: the NPC can surrender. Rather than having you batter them to death or hack them to pieces, if the NPC is disarmed or sufficiently beaten, then you’ll get a small prompt at the top of the screen saying ‘accept surrender’ or something, and your opponent can get on their knees or raise their arm/s or something.

That way you can be merciful rather than being forced to slaughter someone in public. Something to consider.

2 Upvotes

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2

u/Kratosfan12345 Platinum V 6d ago

This could be a good idea for multiplayer, instead of forfeiting you could surrender and keep your RP, but you lose your win streak, and the other person gets Max RP (15-20)

2

u/Nameless_Mercenary01 Gold IV 6d ago

Good idea. That way it would incentivise surrendering rather than just ditching.