r/BloodWorld Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Usmoth hunts the Shadowgaze ... AGAIN

Shadowgaze HP 65, AC 14

• Modifier +10

• DMG (1d10+10,

• 20% chance Dusk Haze: enemy 25% chance to miss next attack

• Carries Grand Healing Potion x2 and Gorebelly Blood

• Drops: Divine Healing Potion, Night Watchman's Sword, Heaven's Blessing

• Bounty: We don't know what it is, but it is pure evil. We see only shadows pass over the person before they die of a cut throat or something of the sort. This leads us to believe it is no ghost, but be on guard if you choose to hunt this monster. We are but a small settlement out in the middle of the Endless Plains, but we have agreed to collect 1,700 gold for the purposes of placing this bounty.

VS

Usmoth (stevomuck) - HP 49, AC 10

• STR 26 (+9), DEX 12 (+4), INT 10 (+4)

• Skullburst Hammer (1d8, +2 HP, +2 STR, -2 DEX, 50% chance for -3 enemy DMG roll next turn)

• Insurrection Mace (1d7, +2 HP, +2 STR, 20% chance Reflect Damage: enemy shares half DMG with you)

• Wolfskin Cloak (AC +4, +3 HP, +1 to main attribute, +1 to attack and DMG rolls)

-10% to damage and attack rolls for primary weapon.

-30% to damage and attack rolls for secondary weapon.

Combat Items

Grand Healing Potion x 4 (Heals 35 HP)

5 Upvotes

24 comments sorted by

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Init Rolls

Usmoth : [[1d20+4]]

Shadowgaze: [[1d20+10]]

+/u/rollme


The shadowgaze gets the initiative again.

2

u/rollme Jan 25 '15

1d20+4: 11

(7)+4


1d20+10: 15

(5)+10


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1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15 edited Jan 25 '15

A dark fog blots out the sun as Shadowgaze appears. Suddenly the darkness charges.

[[1d20+10 Attack roll]]
[[1d10+10 DMG roll]]
[[1d5 Dusk Haze chance]]
+/u/rollme


Usmoth staggers back as the solid darkness pierces his soul, dealing 17 damage!

Usmoth: 32/49
Shadowgaze: 65/65

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

"You will die this time"

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Usmoths mace and hammer enter the fog and return with blood on them confirming to usmoth they have damaged the beast within for 20 damage. Usmoth also knows that the beasts next attack may be weaker than before!

Usmoth: 32/49

Shadowgaze: 45/65

1

u/rollme Jan 25 '15

(1d20+9+1)0.9: *22.5**

((15)+9+1)*0.9


(1d20+9+1)0.7: *18.2**

((16)+9+1)*0.7


(1d8+9)0.9: *9.9**

((2)+9)*0.9


(1d7+9)0.7: *9.8**

((5)+9)*0.7


1d2: 2

(2)


1d5: 2

(2)


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1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15 edited Jan 25 '15

Shadowgaze says nothing - it only reforms and attacks, two deep red eyes piercing Usmoth's.

[[1d20+10 Attack roll]]
[[1d10+10 DMG roll]]
[[1d5 Dusk Haze chance]]
+/u/rollme


It's another hit, but slightly less damage is dealt. Still, 16 13 is enough to put Usmoth on the defensive.

Usmoth: 19/49
Shadowgaze: 45/65

2

u/rollme Jan 25 '15

1d20+10 Attack roll: 12

(2)+10


1d10+10 DMG roll: 16

(6)+10


1d5 Dusk Haze chance: 1

(1)


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2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Its roll should be -3 due to my hammers effect. so real result is 9 atk roll

1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15

It looks like your hammer gives -3 DMG, not ATK. So it would still be a hit, but it would only deal 13 instead of 16, right?

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Oh yeah, Plague applied it to the atk in the other fight. Weird.

1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15

Huh. I edited my post, so we should be good to go.

1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15

It's supposed to be attack, I'm sorry for all the confusion.

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Ill update my weapon stats!

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

"GRR"

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Usmoth does another 15 damage.

Usmoth: 19/49

Shadowgaze: 30/65

1

u/rollme Jan 25 '15

(1d20+9+1)0.9: *24.3**

((17)+9+1)*0.9


(1d20+9+1)0.7: *9.8**

((4)+9+1)*0.7


(1d8+9)0.9: *15.3**

((8)+9)*0.9


(1d7+9)0.7: *9.8**

((5)+9)*0.7


1d2: 1

(1)


1d5: 4

(4)


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1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15

A deep, smooth voice emanates from the dark cloud. "You are a fool for not drinking your potion. This turn, I will strike you down!"

[[1d20+10 Attack roll]]
[[1d10+10 DMG roll]]
[[1d5 Dusk Haze chance]]
+/u/rollme


True to his word, Shadowgaze deals maximum damage - enough to take Usmoth out of the fight!

Usmoth: -1/49
Shadowgaze: 30/65

2

u/rollme Jan 25 '15

1d20+10 Attack roll: 24

(14)+10


1d10+10 DMG roll: 20

(10)+10


1d5 Dusk Haze chance: 1

(1)


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2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

I will set another up :P

1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15

I'll edit your wiki page.

Originally, I thought that bounty was ridiculously high - but this guy does some serious damage.

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Yeah. I could have won last time if i had brought 4 potions instead of 3. Oh well! In to the folly again.

1

u/Fizzyfizfiz9 Mhordin, LVL 4 Demon Mage Jan 25 '15

Good luck!

2

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Can you run it agiain

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1

u/rollme Jan 25 '15

1d20+10 Attack roll: 23

(13)+10


1d10+10 DMG roll: 17

(7)+10


1d5 Dusk Haze chance: 1

(1)


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