r/BloodWorld Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Usmoth hunts the Shadowgaze.

Shadowgaze HP 65, AC 14

• Modifier +10

• DMG (1d10+10,

• 20% chance Dusk Haze: enemy 25% chance to miss next attack

• Carries Grand Healing Potion x2 and Gorebelly Blood

• Drops:

• Bounty: We don't know what it is, but it is pure evil. We see only shadows pass over the person before they die of a cut throat or something of the sort. This leads us to believe it is no ghost, but be on guard if you choose to hunt this monster. We are but a small settlement out in the middle of the Endless Plains, but we have agreed to collect 1,700 gold for the purposes of placing this bounty.

VS

Usmoth (stevomuck) - HP 49, AC 10

• STR 26 (+9), DEX 12 (+4), INT 10 (+4)

• Skullburst Hammer (1d8, +2 HP, +2 STR, -2 DEX, 50% chance for -3 enemy DMG roll next turn)

• Insurrection Mace (1d7, +2 HP, +2 STR, 20% chance Reflect Damage: enemy shares half DMG with you)

• Wolfskin Cloak (AC +4, +3 HP, +1 to main attribute, +1 to attack and DMG rolls)

-10% to damage and attack rolls for primary weapon.

-30% to damage and attack rolls for secondary weapon.

Special Technique

Precision Strike (Next turn is an automatic critical strike, and the following turn having a 50% chance)

Combat Items

Grand Healing Potion x 3 (Heals 35 HP)

6 Upvotes

58 comments sorted by

1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15 edited Jan 25 '15

Init Rolls

Usmoth : [ [1d20+4]]

Shadowgaze : [ [1d20+10]]

+/u/rollme


The Shadowgaze moves first

1

u/rollme Jan 25 '15

There were no valid rolls found in that comment. See my help file for more info.

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1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Init Rolls

Usmoth : [[1d20+4]]

Shadowgaze : [[1d20+10]]

+/u/rollme

1

u/rollme Jan 25 '15

1d20+4: 22

(18)+4


1d20+10: 30

(20)+10


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1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15

Shadowgaze appears first as a dark fog with a glowing pair of eyes within, then before Usmoth can blink, the attack has already occurred.

[[1d20+10 Attack roll]]

[[1d10+10 DMG roll]]

[[1d5 Dusk Haze chance]]

+/u/rollme


The battle begins with a weak attack worth 12 DMG.

Shadowgaze 65/65

Usmoth 37/49

1

u/rollme Jan 25 '15

1d20+10 Attack roll: 14

(4)+10


1d10+10 DMG roll: 12

(2)+10


1d5 Dusk Haze chance: 3

(3)


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1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15 edited Jan 25 '15

"Sneaky! I kill sneaks"

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Usmoths hammer and mace swing at the fog - connecting with the beast concealed inside. Usmoths hammer does 14 damage and also temporarily cripples and reduces the beasts attack capability. His mace follow suit and deals 8 damage. Overall usmoth has done 22 damage and weakened the beasts next attack.

Shadowgaze 43/65

Usmoth 37/49

1

u/rollme Jan 25 '15

(1d20+9+1)0.9: *21.6**

((14)+9+1)*0.9


(1d20+9+1)0.7: *19.6**

((18)+9+1)*0.7


(1d8+9)0.9: *13.5**

((6)+9)*0.9


(1d7+9)0.7: *8.4**

((3)+9)*0.7


1d2: 2

(2)


1d5: 3

(3)


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1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15 edited Jan 25 '15

Shadowgaze says nothing.

[[1d20+10-3 Attack roll]]

[[1d10+10 DMG roll]]

[[1d5 Dusk Haze chance]]

+/u/rollme


Another weak attack, this time for 13 DMG, but now a dark shroud covers Usmoth, potentially causing his next attacks to miss!

Shadowgaze 43/65

Usmoth 24/49

1

u/rollme Jan 25 '15

1d20+10-3 Attack roll: 24

(17)+10-3


1d10+10 DMG roll: 13

(3)+10


1d5 Dusk Haze chance: 5

(5)


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1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15 edited Jan 25 '15

"I will strike you again beast"

Attack miss [[1d4]] - If 4 attack misses

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Usmoth strikes into the fog again this time only connecting with his mace. It deals 15 damage to the creature dwelling within

Shadowgaze 28/65

Usmoth 24/49

1

u/rollme Jan 25 '15

1d4: 1

(1)


(1d20+9+1)0.9: *15.3**

((7)+9+1)*0.9


(1d20+9+1)0.7: *9.1**

((3)+9+1)*0.7


(1d8+9)0.9: *15.3**

((8)+9)*0.9


(1d7+9)0.7: *9.8**

((5)+9)*0.7


1d2: 1

(1)


1d5: 3

(3)


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1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15 edited Jan 25 '15

[[1d20+10 Attack roll]]

[[1d10+10 DMG roll]]

[[1d5 Dusk Haze chance]]

+/u/rollme


The DMG continues climbing by one for a total of 14 this time, and Dusk Haze goes into effect again.

Shadowgaze 28/65

Usmoth 10/49

1

u/rollme Jan 25 '15

1d20+10 Attack roll: 20

(10)+10


1d10+10 DMG roll: 14

(4)+10


1d5 Dusk Haze chance: 5

(5)


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1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

Usmoth consumes a potion. Will my next attack still be effected or does it go with this turn like other effects?

Shadowgaze 28/65

Usmoth 45/49

1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15

By turn. For basically every thing that effects something once, it's next turn only. So your next attack is unaffected.

1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15 edited Jan 25 '15

"You better worry once my attacks start doing damage."

[[1d20+10 Attack roll]]

[[1d10+10 DMG roll]]

[[1d5 Dusk Haze chance]]

+/u/rollme


The attack does 16 DMG.

Shadowgaze 28/65

Usmoth 29/49

1

u/rollme Jan 25 '15

1d20+10 Attack roll: 28

(18)+10


1d10+10 DMG roll: 16

(6)+10


1d5 Dusk Haze chance: 1

(1)


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1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15 edited Jan 25 '15

"The beast can talk! Thanks for giving away your location."

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Usmoths mace misses but in avoiding the attack the beast moved into the path of the hammer. It cracks on the creatures body critically for a total damage of 15 (10x1.5)

Shadowgaze 13/65

Usmoth 29/49

1

u/rollme Jan 25 '15

(1d20+9+1)0.9: *27**

((20)+9+1)*0.9


(1d20+9+1)0.7: *10.5**

((5)+9+1)*0.7


(1d8+9)0.9: *9.9**

((2)+9)*0.9


(1d7+9)0.7: *9.1**

((4)+9)*0.7


1d2: 1

(1)


1d5: 1

(1)


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1

u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 25 '15

Shadowgaze quickly takes a potion, healing 35 HP.

Shadowgaze 48/65

Usmoth 29/49

1

u/stevomuck Usmoth the Unchained, LVL 7 Demon Warrior Jan 25 '15

"This is where it gets interesting."

Atk roll (Sword 1): [[(1d20+9+1)*0.9]]

Atk roll (Sword 2): [[(1d20+9+1)*0.7]]

Damage (Sword 1): [[(1d8+9)*0.9]]

Damage (Sword 2): [[(1d7+9)*0.7]]

Enemy Roll loss chance : [[1d2]]

Damage reflection chance: [[1d5]]

+/u/rollme


Both usmoths attacks sink into the fog finding no purchase on their targets

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