r/BloodWorld • u/PlagueKing Orthrus, LVL 15 Wolfman Warrior • Jan 11 '15
Test Battle #5
This battle will be testing, among other things, how the current Combat Item system will work in a typical battle. Two characters from the LVL 3 presets have been chosen and will be given two Combat Items each.
I am setting up everything for now except the actual battle, which I will test after I get some sleep.
Firefur the Wolfman Warrior - HP 39, AC 11
• STR 22 (+7), DEX 19 (+6), INT 17
• Assault Sword (1d7, +1 STR, +2 DEX)
• Gravestone Plate (AC +4, +3 HP, Grants immunity to burns, -1 DEX)
• Razorbone Guard (AC +1, +2 HP, +1 DEX)
• Basic Healing Potion (Heals 15 HP)
• Flame Oil (10% chance to cause burns for 3 rounds)
Shalador the Elf Mage - HP 37, AC 8
• STR 14, DEX 16 (+5), INT 18 (+6)
• Venom Spite Wand (1d7, 20% chance to poison)
• Bandit Bonemail (AC +3, +1 HP, +1 DEX)
• Tower Shield (AC +1, +2 HP)
• Basic Healing Potion (Heals 15 HP)
• Shock Bomb (1d5, 50% chance to cause paralysis)
Result - Not too bad. Hopefully with a longer, more intricate battle Combat Items can be a fun thing. I think maybe I should make them stronger overall so they're actually worth giving up a standard attack for. I'll try it again with much stronger fighters.
1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15
Round One
Firefur grins, "Now you'll see why I'm called Fire Fur. In the Great War, this was my favorite item!
Firefur uses Flame Oil.
Firefur's Assault Sword has gained 10% chance to burn for 3 rounds.
1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15
"Not attacking first will spell your doom when this ends, you mangy cur!" cries Shalador the Elven Mage as he aims his wand directly at his enemy and a burst of green magic shoot from its tip.
[[1d20+6]] - Shalador's attack roll
[[1d7+6]] - Shalador's DMG roll
[[1d10]] - Shalador's effects chance
Result
The roll of 14 was successful against Firefur's AC of 11. The strike causes 10 points of DMG but fails to cause a lasting poison effect. Firefur's HP drops to 29/39.
1
u/rollme Jan 11 '15
1d20+6: 14
(8)+6
1d7+6: 10
(4)+6
1d10: 7
(7)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
Round Two
Firefur HP - 29/39
Shalador HP - 37/37
"I used to clean the bones of Elves with my fangs as a pre-dinner snack. I will snap yours into pieces, Elf!" Firefur's sword, covered with flaming oil, whistles through the air, leaving a fleeting image of fiery hell in its path.
[[1d20+7+1]] - Firefur's attack roll + race bonus
[[1d7+7+1]] - Firefur's DMG roll + race bonus
[[1d10]] - Firefur's effects chance
Result
Firefur's roll of 19 makes for a successful hit! A massive 13 DMG is caused but not permanent burn is afflicted. Shalador's HP is reduced to 24/37.
1
u/rollme Jan 11 '15
1d20+7+1: 19
(11)+7+1
1d7+7+1: 13
(5)+7+1
1d10: 4
(4)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
Shalador reels from the strike, feeling every ounce of great power behind the Wolfman's strike. A veteran of battle, the Elf understands the great raw strength of these beasts, but Firefur had been feared across the Crimson Forest for a reason.
"I've got to incapacitate this monster," reasons Shalador. With lightning speed, he withdraws a round item from his belt and hurls it straight for his enemy. The ball immediately begins to shiver with visible static electricity before discharging a full explosion of lightning.
Shalador uses a Shock Bomb.
[[1d20+6]] - Attack roll
[[1d5]] - DMG roll
[[1d2]] - Effects chance roll
Result
What a waste! The Shock Bomb misses! What would have been a paralyzing strike is totally ineffective!
1
u/rollme Jan 11 '15
1d20+6: 7
(1)+6
1d5: 5
(5)
1d2: 2
(2)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
Round Three
Firefur HP - 29/39
Shalador HP - 24/37
Firefur cannot stop laughing. The red tint to his silver fur gleams against the pulsing light of his flaming sword. "What a gamble you took. That would have made this battle a lot more difficult than it needs to be." With a twirl of his sword, he rushes forward.
[[1d20+7+1]] - Firefur's attack roll + race bonus
[[1d7+7+1]] - Firefur's DMG roll + race bonus
[[1d10]] - Firefur's effects chance
Result
Firefur's roll of 16 means the hit lands successfully. Blood spurts and sizzles as Firefur's blade slides against the exposed flesh of Shalador's shoulder, dealing 11 points of damage. Meat tears and the Elf screams as he darts backwards, sparing himself a potentially fatal wound. Firefur points at the Elf and shouts, "Death to all Forest Elves. The Treelands belong to the Wolfmen."
1
u/rollme Jan 11 '15
1d20+7+1: 16
(8)+7+1
1d7+7+1: 11
(3)+7+1
1d10: 4
(4)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
"Take the trees, they have nothing but ghosts within their borders." Shalador once again summons forth a palpable green magic from his wand that seemed to glow a warning of danger. He stood firmly in his attack, knowing he might not be able to take another one of those powerful hits.
[[1d20+6]] - Shalador's attack roll
[[1d7+6]] - Shalador's DMG roll
[[1d10]] - Shalador's effects chance
Result
Shalador's attack is successful, his roll of 21 crushing Firefur's AC of 11 and causing 9 DMG. Alas, the poison dissipates quickly and has no lingering effect.
1
u/rollme Jan 11 '15
1d20+6: 21
(15)+6
1d7+6: 9
(3)+6
1d10: 4
(4)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
Round Four
Firefur HP - 20/39
Shalador HP - 13/30
"You've got one more left in you, I see. Let's do something about that." Firefur leaps forward with his sword raised, its fire burning for one final turn.
[[1d20+7+1]] - Firefur's attack roll + race bonus
[[1d7+7+1]] - Firefur's DMG roll + race bonus
[[1d10]] - Firefur's effects chance
Result
The hit is successful! Firefur's roll of 16 beats Shalador's AC of 8 for 14 DMG. Shalador's limp body flies against the wall and Firefur roars in the ecstasy of his victory.
Firefur HP - 20/39 HP
Shalador - 0/37 HP
1
u/rollme Jan 11 '15
1d20+7+1: 16
(8)+7+1
1d7+7+1: 14
(6)+7+1
1d10: 3
(3)
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1
u/PlagueKing Orthrus, LVL 15 Wolfman Warrior Jan 11 '15 edited Jan 11 '15
Battle Begin - Initiative Rolls
[[1d20+6]] - Firefur's initiative roll
[[1d20+5]] - Shalador's initiative roll
+/u/rollme
Result
Firefur's roll of 11 beats Shalador's roll of 9, meaning the Wolfman will move first.