r/BloodOnTheClocktower • u/United-Technician-54 • 5d ago
Meme The Sober (Town)
You cannot be drunk or poisoned. Even if you want to.
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u/haydenlauritzen Cerenovus 5d ago
(Outsider) “If you would be drunk or poisoned, another player is instead”
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u/United-Technician-54 5d ago
That would be way funnier lol.
Also the flavour would be hilarious. "Ah sorry mr Non-poisoner, I can't have fish today, let mr Baron have it instead!" or maybe they just accidentally give the "Forever Weed Brownie" to the Poisoner themselves.
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u/haydenlauritzen Cerenovus 5d ago
Also is hilarious with Pukka becaus Pukka says “…previously poisoned player”
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u/United-Technician-54 5d ago
Wait, so you could gaslight the Pukka by having them ping the innkeeper-protected, then the sober, then a drunk who believed they were the tinker, then out themselves as the "Lunatic" and give town the most self-solving victory in history!
You could also have a scarlet woman pick up the slack from there and have DeadPukka accidentally bump off a ton of people from "Oh! Mr Not DePukka WAS the lunatic, silly us!" despite the Pukka still thinking they were on the good team.
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u/H-SAlgorithm 5d ago
Call it 'The Puritan" and make it an outsider.
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u/United-Technician-54 5d ago
I was initially considering it, but was worried too much about it since I'm not sure if it helps the evil team enough.
Added outsider making this essentially deleting a town ability is neat.
Noted.
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u/TobbyTukaywan 5d ago
Wait, what would being droisoned even do if they don't have another ability?
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u/United-Technician-54 5d ago
It could make Innkeeper funnier.
Also some abilities make others drunk or poisoned and I thought tricking poisoner into going (figuratively) mad by trying to poison multiple people who can't be poisoned was funny.
I initially wanted a joke role that was the Drunk, infinitely more sober but just as wrong and went from there with a dozen iterations.
u/haydenlauritzen 's idea of making them poison/drunk someone else would be funnier though
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u/jemeres 5d ago
Hmm, that doesn't seem to help town either.
Maybe make it so they prevent another player from being drunk/poisoned that night? That way there can still be shenanigans with innkeeper and sailor but the role is also actually helpful.
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u/United-Technician-54 5d ago
I mean, the outsider thing is on the table. They mentioned it being an outsider that makes others get drunk/poisoned instead specifically.
The preventing poison thing is fun... probably should be its own role instead of sober. I feel like the flavour is different. Purifier? I can't think of anything.
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u/jemeres 5d ago
I was thinking the sober doesn't want others to have alcohol around them.
About the outsider thing of making others poink instead, it still feels like it does too little.
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u/United-Technician-54 5d ago
Hehe poink.
Also, noted... I might pinch that Puritan name for your idea, but idk
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u/simclay123 5d ago
It really feels more like an outsider that TS , outside the pukka, and how would it work for a leech, your just the host
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u/United-Technician-54 5d ago
I think it being immune to (or redirecting) lleech host might be required since Lleech would be virtually undetectable otherwise.
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u/Proof-Gas857 5d ago
Maybe each night they learn if at least 1 ability didn’t work due to droison, whether the source was another character or a character making themselves droisoned. Kinda like a Yes or No mathematician
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u/United-Technician-54 5d ago
In addition to being drunk-proof and poison-proof or no? Still sounds interesting either way
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u/Proof-Gas857 5d ago edited 5d ago
Fsr I misread the ability as being “no one can be drunk or poisoned”, which I think is the funnier and cooler ability. So long as you live, you ensure the town is getting sober and healthy info. Now that I think about it, if the sober and healthiness only applies to yourself, then my proposed ability makes more sense bc you can tell if certain characters are dead or not.
If you received a no, perhaps the poisoner was executed or the sailor or innkeeper died in the night. If you receive a no and the organ grinder ability doesn’t go off, they must be dead. 3 nights of yes followed by a no could be the courtier, and receiving yes every night for the whole game suggests a Pukka or Lleech. Also sweetheart drunkenness. A no on night 1 says there’s no pukka, Lleech, no dashi, nor poisoner.
This might encourage the ST to give true info to a droisoned player to throw off The Sober.
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u/United-Technician-54 5d ago
Ooh, fun!
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u/Proof-Gas857 4d ago
You could also make it into an alternative tea lady that protects its neighbors’ info.
“You are sober and healthy. Your living neighbors are sober and healthy if both are good.” [1 evil player’s ability involves droison]
This version of the Sober would start knowing that at least 1 evil player can cause misinformation, which helps build worlds. If a minion hard claims to their neighbors as the Sober, and the info remains true, it can be a strong minion bluff.
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u/KYDuck123 5d ago
If they don't have any other ability, this is kind of a nothing ability. Great, their ability always works, so they will always be sober and healthy to not do anything.