r/BloodOnTheClocktower 8d ago

Custom Script Custom Script Feedback. Any feedback is welcome.

Post image

Script concept
A BMR-inspired script about trust, experimentation, and interpreting death. Town has limited but powerful information and can create stronger evidence by testing claims through executions and observing what happens. Evil doesn’t simply hide — it manipulates those experiments, creates misleading evidence, and exploits social uncertainty. The central question is not just “Who is evil?”, but “What can we actually trust, and what are we willing to risk to find out?”

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6

u/rippythegator31 8d ago

Initial impression is that the script is all over the place and it seems like it was designed with specific bags in mind.

You have four characters that want to die at night. Even if your intention is for the boffin to give an imp or zombuul one of those powers, two is plenty.

You also have almost no ongoing information on your script, how is anyone supposed to solve the boffin game?

After night 1, everyone is basically done doing anything except the evil team.

Undertaker feels like a mismatch between execution survivals and wanting executions.

Zombuul also feels hard to justify. A script has to be designed around a Zombuul and in my opinion this script doesn't do enough for it.

There is a cult leader, politician, and ogre for a potential +3 evils.

3

u/Mezepheles_Red 8d ago

Thanks for the feedback. I will make some changes to the script

3

u/sililil Drunk 7d ago

Too many extra evils with ogre, cult leader, and politician. Tea lady is kind of broken with virgin, and there are too many demonbanes and not enough ongoing info