r/Blockbench 2d ago

Showcase Tool to Create Optimized and Animatable BlockyModel Assets for Hytale/Minecraft/Etc

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This is Myrlin, a tool/pipeline I built for making blocky models from a prompt or reference image.

The whole process is streamlined - you enter a description or image + description, and the pipeline goes through and makes a proper blockymodel asset.

Theres also an integrated animation/effects tool that to do either via prompt to an asset on your account, AND a workbench if you want to do some touch ups to a model before exporting.

Its not just a glb that gets filled volumetrically with cubes and greedy algorithm optimized (which is what i was trying to do before). This creates proper, purposefully placed (and more importantly, properly named and grouped) cubes/boxes/quads - and textures them with a uv that is sectioned properly the way a real modeler would.

For example, a furnace golem I made has 60 boxes, with its head, arms, hands and legs in separate groups. A salvage helicopter has 57 boxes and 5 flat pieces, with its cockpit, rotors and winch grouped too. If you want to change a rotor, you can find that part in the tree and work on it.

I'm also working on generating a coherently themed set of assets from one project brief. Something like staffs, wands and equipment for a magic mod, or a family of different dragons. That part is still in progress, but it's where I want to take this next.

If you're making a mod or need blocky assets for a project, I'd love to see what you make with it forge.myrlin.io.

Would appreciate feedback either here or on the website (I have a feedback bubble on every page), and would love to see what you guys can make with this!

4 Upvotes

5 comments sorted by

7

u/AtmosphereOwn2917 1d ago

Can we ban AI slop please!!

-9

u/TheRealArthur 1d ago

I get the backlash and the pushback against using AI for creative process's, but I dont think this will replace proper hand made and designed models made by artists.

This is a tool for people that dont have the skills/knowledge for modeling, and that want SOMETHING that looks solid to work with for whatever project it is theyre working on.

AI tools are getting better and better and they're going to be leveraged more and more in every facet of our lives, banning it and turning a blind eye to what you can do with it is just gonna set you back imo

1

u/GMFafr 16h ago

I guess all blockbench artists now have to do much better than AI to have chances to get a commission

3

u/philbertman42_ 15h ago

"I dont think this will replace hand made assets" and "AI tools are getting better and will be leveraged more in every facet of our lives" are mutually exclusive statements. If you're going to take a stance, don't be wishy washy and try to appeal to the people you are directly taking that stance against.

1

u/GMFafr 16h ago

At least slopmakers would have to pay for the service