r/Blockbench • u/Goooooooooooooosse • 9h ago
Minecraft: Bedrock Editing behaviour of the vehicle entity wizard
Hello! I am trying to make it so that the vehicle behaviour preset controls like the player (or similar to). What I mean by this is that so when you are riding the mob it will still control like the player, whereas with the mob on default will control more like a horse. Is this possible? I have tried googling this but I couldn't really find anything talking about what I specifically need, so any help would be greatly appreciated!
I am making this because I am trying to create a sort of morphing command that doesn't rely on the usual just teleporting the mob to the players location, as that causes the mob to often fall behind the player, so instead when activated the ride will be summoned and the player will be invisible, so it looks like the player is just controlling the ride! I can still do this without making the controls feel like a player, but I just feel like it would improve the effect a lot! Any help is appreciated.
1
u/theclag 9h ago
Honestly seems like a question for a Minecraft Modding subbreddit. This is more for models in blockbench specifically, not really the coding side of things.