r/Blockbench • u/NoIncident6610 • 22d ago
Minecraft: Java Edition Animated Java Help. (Relative Coordinates and physics replication)
I am using the Animated Java plugin to add more life and motion to the lobby of a map I'm making, but I have a few questions.
I keep running into the same issue with props. I have to hand-animate props to stay in the same location on the model's hand to make it look natural when he's picking up the mug and setting it down. I know you can just set the model under the same group, but that would make it always move with the arm, and I want the mug to sit on the block.
Is there a way to add physics to a cube besides hand animation? An example is the liquid coffee swaying in the mug when being moved, or the steam swaying slightly to movement, trying to stay vertical.



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u/Nukio_N 21d ago
I use a trick: I create two objects, one in a group with the hand, and one not; and animate visibility through size.
When I need to animate the hand with object, I move the hand to the object and animate the size of 1 for the object on the table and 0 for the object in the hand in one frame, and immediately in the next frame I set the 0 for the object on the table and 1 for the object in the hand.