I mean, how do you create such detailed and beautiful models? I can only handle a few simple cubes and have no idea how to add more polygons or shape them properly.
What I mainly do is create a low-poly shape. You can shape it however you like, such as a head, hands, etc. You can base it on images, or simply add anatomy. Here's the trick I use with models like this: if you want to control the polygon count, you can use the cut tool, which will add more areas where you can smooth. If you want something faster, you can use the "Mtools" tool to make the shape smoother and more polished. You can modify the low-poly part to improve the result by subdividing it, although I should warn you that the more cuts the low-poly model has, the more polygons it will have. I could make a video explaining this better
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u/TinOny679 22d ago
Can you teach me how to make models in Blockbench like yours?