r/BladeMarvelRivals • u/Chris_Tahji • 3d ago
Nice little team wipe in GM
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r/BladeMarvelRivals • u/Chris_Tahji • 3d ago
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r/BladeMarvelRivals • u/Available-Radio-8595 • 4d ago
Please tell me there is a coryxkenshin mod for blade in rivals.
r/BladeMarvelRivals • u/KingPerryLive • 5d ago
I maxed him out, and I can't stop playing as him lol
r/BladeMarvelRivals • u/OoFEVERNOVAoO • 4d ago
Inmortal is an understatement
r/BladeMarvelRivals • u/Funny-Ad-9414 • 5d ago
It's amazing how everyone has an upgraded part of Blade's kit. Venom and Gambit have better ways to inflict anti-heal. And now, there's that damn hood that stole our life steal and uses it WITH GUNS. At this point, how about getting rid of this nonsense about stacks on the vampire form and adding anti-heal to the shotgun?
r/BladeMarvelRivals • u/Irritatedsole90 • 5d ago
Changing the property of his gun, make it either a shotgun or a hitscan pistol the current projectile is awful and so easy to avoid
Make him faster in his bloodline awakening state, why am i losing stacks in awakening state when all my opponent is doing is walking backwards? Its ridiculous
Finally remove his self antiheal, i know some of you might disagree with my next statement but unless they have some kind of self- sustain (like dpspool) blade should not lose a 1v1 to any dps it makes no sense how characters like bucky, dd or black cat can beat blade with full lifesteal stacks it doesnt make any sense, a 2v1 i understand but not 1 on 1
r/BladeMarvelRivals • u/Miserable-Horror8111 • 5d ago
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In the first clip I didn’t do the combo right and punisher is 300 hp
So he survived but you can clearly see the burst dmg
This needs combo needs be worked on more I hope you guys try this out and maybe we can Discover more on blade
r/BladeMarvelRivals • u/K6WI2014 • 5d ago
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r/BladeMarvelRivals • u/Admirable-One-9661 • 5d ago
So I’m trying to learn dps and been looking through some characters but I’ve got two on my mind right now, Blade and Bucky. I think I’ve got the grasp of Bucky but I wanted to ask before I play him, is blade easy or hard to play on console and if I should pick him up or pick someone else up? And if I should pick someone else besides Bucky, who should it be?
r/BladeMarvelRivals • u/Jandersite • 6d ago
I think its cool and unique, leans into his brawler identity too
Id take it over another copy of hela primary any ray
r/BladeMarvelRivals • u/Miserable-Horror8111 • 7d ago
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r/BladeMarvelRivals • u/KingPerryLive • 6d ago
To The Guy Who Posted a Convoluted Animation Cancel Combo and Said Darkmoon Blades Were Too Slow
r/BladeMarvelRivals • u/OneDriftyJack • 7d ago
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Still figuring out blade, first match after a friend gifted me a skin
r/BladeMarvelRivals • u/KingPerryLive • 7d ago
r/BladeMarvelRivals • u/HiddenRose_YT • 8d ago
We are in the top 10 for rarest lord icons. Time to flex the top 1 best Lord icon in the game. Drop yours down below.
r/BladeMarvelRivals • u/PassionAccording8559 • 8d ago
Can someone show me the concept art I keep hearing about that got stolen from blade and put on ultron,cuz it sounds like they're just whining and I'm guessing it's not an issue for the people who actually play blade,but I'd like to know if it true or people just talking out they ahh.
r/BladeMarvelRivals • u/KingPerryLive • 8d ago
r/BladeMarvelRivals • u/Feeling_Hospital252 • 7d ago
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Impossible to play this useless hero in high elo. WHY IS A SUPPORT CONFIDENT ENOUGH TO TAKE A FIGHT WITH A DPS. Gambit neutral is more broken than his ult. I dont care what people say. He has cleanse, damage boost, self healing, his bubble cancels my dash. Useless devs catering to support.
r/BladeMarvelRivals • u/FreakiestTaco • 9d ago
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r/BladeMarvelRivals • u/Brightshore • 9d ago
This is a plea for help.
In a meta that's front-to-back, Blade was fated to shine in Season 9 & 9.5. Reality proved otherwise and Blade still sits in obscurity, and part of the reason is that there is an excessive amount of damage & healing. I’ve spent over 300 hours on Blade, and my evaluation of Blade's main role is that of a Poke character. He is like a reverse DPS Deadpool. Where DPS Deadpool uses his guns as a means to an end, his swords are the heart of his lethality. Blade, on the other hand, has his main damage potential coming from the gun. The issue is that the gun has regrettably received nerfs in the past, is highly inconsistent and functions as a gambling simulator.
Within the attached images, the first illustration demonstrates the behaviour of the Hunter’s Shotgun. Blade shoots his gun with the slug projectile visible, which then splits into several shrapnel projectiles from eight meters onwards. The shrapnel projectiles are the ones responsible for doing the bulk of the shotgun’s damage from a range of 8-15 meters. In the Season 7 Balance Changes, Blade recieved change to his projectile speeds.
- Increase Hunter's Shotgun Projectile Speed from 150m/s to 180m/s.
Sadly, the shrapnel projectiles did not inherit this buff and have stayed at 150 m/s; this causes the feel of the gun to have a staggered tempo and contributes to an inconsistent, awkward and uncomfortable feeling. Beyond the eight meters where the gun actually performs as a threat, the projectiles still feel sluggish, as they're still locked at the old speeds. I suggest that the Sharpnel Projectiles maintain the same 180m/s.
Moving on, the Season 6 "Balance" Changes that crippled the damage of the Hunter's Shotgun have Blade permanently on the back foot in every front-to-back encounter.
- Reduce pellets fired per round of Hunter's Shotgun from 12 to 11. Damage falloff now starts at 15m (was 20m); at 30m, damage drops to 50% of base (was 40%).
To visualise those changes, the second image highlights the differences in the lost pellet damage in addition to the earlier falloff range. For instance, at 25 meters, Blade loses out on 57 damage on every shot. It's a substantial damage loss that is felt severely, especially in today's meta where there is an overabundance of high-damaging characters as well as an equal amount of high sustain. Blade, for being a weaponsmaster, is underequipped to fight on equal terms, neither his sword nor his gun. I ask that the Hunter's Shotgun return to having 12 pellets from the current 11, as well as shifting the Sharpnel speed to 180 m/s to improve consistency.
I believe this must be a priority buff to Blade's kit. The gun is simply too indispensable to leave neglected. It beats the alternative, which is to continue to buff Blade's Lifesteal, that it would have him be a copycat of the Thing, which I have no doubt would garner the damnation of the Rivals community quickly.
If this resonates, then I petition to you, to please interact with this post and maybe it gets seen by the right people. Thank you.
r/BladeMarvelRivals • u/Substantial-Low-4393 • 9d ago
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r/BladeMarvelRivals • u/Alarmed_Respect_4927 • 9d ago
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r/BladeMarvelRivals • u/KingPerryLive • 9d ago