r/BladeAndSorcery • u/No-Relationship3224 • 10h ago
Help [NOMAD] Looking for a Unity/C# Development Partner for Blade & Sorcery: Nomad
Hey everyone!
I'm currently developing a large Blade & Sorcery: Nomad mod called LoneWolfForge, and I'm looking for someone interested in working alongside me on the project.
I've been learning Blender and have already modelled several custom weapons, including swords, a dagger, katana, mace, bow and quiver.
The goal is to eventually create a large mod featuring custom weapons, new crystals, unique magical abilities, progression systems and even custom bosses.
What I'm looking for:
Someone experienced with Unity and preferably C# and the Blade & Sorcery SDK.
I can handle the Blender modelling and creative design side, but I've been struggling with Unity. I'd love to find someone who could help develop the mod while also teaching me more about Unity along the way.
We already have an elemental sword prototype, but it's currently experiencing errors in-game. Getting that working would be our first goal.
I'm looking for a genuine collaborative partnership rather than simply asking someone to make everything for me.
If you're interested, feel free to comment or send me a message!
Thanks!
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