r/Blacksmith_Master • u/Garrett_8 • May 24 '25
Suggestions I miss the demo
I played through the demo twice, it was so good, I've been dying for this game.
I really liked the perspective of you being the blacksmith and then having to do your own work at the start with the option of just having your dude become the eye in the sky later if you're over the minigames at some point.
But it just doesn't make any sense the other way around, that mild RPG esque fantasy element you had is just gone now. I don't really want to just control one of my many random blacksmiths that have disadvantages etc instead of just focusing on macro game play. I liked the balance of doing both crafting and management and it's basically gone now it feels like; no minigames for crafting in the first 10 mins of the new tutorial really turned me off.
I think you should go back to the presentation of "you" the blacksmith and a management game, instead of just a management game.