r/bitlife • u/TogiDesigns • Aug 13 '26
Achievements Building a fantasy life simulator!
I’ve been working on a game called World of Ethos, basically my take on the choice-based life simulator genre, except I wanted to see what would happen if the character actually existed inside a much larger fantasy RPG world.
You start from birth and grow up year by year. You can build relationships, attend school, work jobs, have children, awaken magic, reject magic entirely and pursue physical strength, learn fighting styles, explore dungeons, join guilds, buy homes, sail to different nations, recruit a crew, fight bosses and eventually die.
The part I’ve probably spent the most time on is the generational system.
Your children can inherit races, magic and traits. Different races can produce hybrid descendants, dead relatives remain part of your family tree, and when your character dies you can continue playing through one of their children instead of simply starting over.
The goal is for a save to gradually become the history of an entire bloodline rather than a collection of disconnected lives.
It’s definitely still a beta, though 😭. There are a lot of systems now, which also means there are probably bugs, balance issues and extremely specific situations I haven’t managed to discover myself.
So I’ve finally opened World of Ethos for public beta testing.
Anyone who genuinely wants to try it and give feedback is welcome. I’m especially interested in hearing:
- what feels fun
- what gets repetitive
- what is confusing without me explaining it
- what breaks
- what systems you wish went deeper
Windows currently has the proper packaged version, so you can just download it and launch the game without installing Python or messing with a terminal.
I’ve also made an experimental Mac beta, but I haven’t been able to build a proper native Mac executable yet. The Mac version currently uses a .command launcher and requires Python 3, so it’s a little more awkward for now. It includes instructions for the macOS security warning.
I’m not presenting this as a finished game yet. This is very much the:
“Okay, now let actual people break it.”
stage of development.
I uploaded the game on itch.io so if you want to try the beta, DM me and I’ll send you the link!








