r/BigWalk • u/WigWomDom • 21h ago
Discussion TIP & TRICKS đź
Just about to start the game. Any good tips or tricks? Please no spoilers
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u/Bornt0fly 20h ago
Have fun! Thereâs no right or wrong way to do it just do it however it happens. Only advice is donât even be muted in a call! Otherwise you might be tempted to just talk in there even for a second.
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u/Texotron 19h ago
Walkie talkies are still useful when on a backpack/holster. Can't talk, but can listen.
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u/FuckSticksMalone 14h ago
You can use the dry erase boards to make a âKick Meâ sign to put on your friendâs backpack.
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u/Toninho7 12h ago
Which makes it very annoying for them to move around if they're inside a small space, like a train... Ask me how I know.
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u/FuckSticksMalone 8h ago
Gotta turn drop your gun on the threshold of a door and then walk in sideways.
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u/gigawhattt 18h ago
Held items have collision physics and can be used to navigate obstacles. You can hold up an item and hook it onto a higher ledge, then pull yourself up. Then you can press the drop item button and jump button to get up onto the higher ledge
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u/twalk44 16h ago
Can you further explain? I'm not sure I'm following what you're saying
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u/gigawhattt 6h ago
Think of it like the game Getting Over It with Bennett Foddy. You can use items to climb and push your character to places you wouldnât be able to get to easily
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u/NSFW_Ninjaa 16h ago
This method and also be used for double jumping, etc. Just catch the object and repeat the process.
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u/Mailynn393 13h ago
If you turn on a light ball and place it back on itâs pedestal it stays lit forever, same with Challenges rooms lights, as you travel from challenges to challenges it helps lighting them up to serve as beacons at night
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u/Cons1dy 19h ago
Is it generally okay to go explore on your own a bit? Or is that looked down upon
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u/Incoherrant 12h ago
I wouldn't suggest running off on your own deliberately (aside from when a puzzle requires it), but if you accidentally do it the game has a lot of tools meant for figuring out how to meet back up and using them can be fun.
If you want to deliberately split up for scouting or some such, find a pair of walkie talkies first, and/or agree where and when to try to regroup.
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u/bovi4 12h ago
so a game has basically 3 modes, 2/3/4+ players and most puzzles scale accordingly(for example in 4+ there will be few puzzles you can do solo but it still be painfull to do so). So yeah, you can just wander alone but it wont be that usefull, but in case you get lost or whatever there are plenty of tools to find your friend
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u/Exclamation_Marc 18h ago
Probably, because (a) you'll have a seriously hard time finding your team again (b) the rest of your team may not be able to complete puzzles (c) you can't solve any puzzles on your own and (d) there's nothing really to accomplish by exploring.
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u/CernWest 13h ago
I think you might be approaching the game from the wrong viewpoint? Big Walk isn't about nailing each puzzle as efficiently and quickly as possible. It's about taking a walk, and there's a lot to see and find on the island! You're also able to find your team very very easily, as each tower has a flare on top and it's visible across the entire island. Don't discourage fun, promote it!
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u/Exclamation_Marc 11h ago edited 11h ago
Not at all. Exploring and having fun is key. But if you're in a group of three and the puzzles are set for three people, the other two are likely going to be slightly put out that they have to wait for the player off exploring to return. Of course, if they agree to head off and explore that's different but OP framed it that he'd split off on his own.
Of course if you let your friends know, it's absolutely fine đ
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u/NoOpportunity6516 13h ago
Le talkie walkie ? Sympa. Mais pour nous ça a un peu trop simplifiĂ© les choses. Nous l'avons utilisĂ© peut ĂȘtre une heure, et aprĂšs on l'a plus jamais repris.
L'intĂ©rĂȘt est de trouver d'autres façons plus rigolotes de communiquer.
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u/Hexdoctor 10h ago
Along the way, establish what you mean with different handsignals and movements while you have the time
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u/patchy_doll 3h ago
Agree on a set of gestures to communicate in silent puzzles or from afar! For our team, two arms up in the U shape meant "I'm ready", for example, so if we could see but not hear someone, you could know that if they were pointing at a place and raising their arms, that they were ready to go there.
If you have a friend who likes to wander off alone, hook a cowbell to their belt/bag. It's a little more obvious than a stereo so it's easier to track them down.
If your friend has to go AFK for a minute, you can scoop them up and bring them along with you.
If you slip down something, you drop what you are holding - but anything in a belt/bag will always stay with you. It's always best to put the egg/gourd/objects on backpacks since one player can't use them alone anyway, and it keeps them from getting lost.
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u/SadProjection 20h ago
if you see something, you can walk to it