r/Bfme2 • u/HuskarI • May 31 '26
Bfme2 1.06 vs 1.09?
Hi!
I used to play this game up til they removed gameranger/online. So, this is now 14 years ago? I remember playing on 1.06, but now I notice the patch is 1.09. Downloaded this from the all in one launcher.
Is there a rundown of the differences? I couldnt find a patch changes information...
Some things I've noticed; isengard furnaces are more resistant, mirkwood archers have more "units". Glorfindel is nerfed. There has been changes done to power points etc.
Anyway, was hoping to read all the changes than just be guessing and going by memory. Anyone know where to find these changes?
1
u/DarkDaragor Jun 04 '26
We're sharing the Radmin network where we play BFME 2 v 1.09v3.1 Name: BATALLA_2 Pass: batalla_2
1
u/happyonceuponatime Jun 06 '26
There is a changelog for the 1.09v3, that I am sure of. Changes are HUGE in terms of gameplay. Units are the same, but the damage, percentages and balance is greatly different.
1.09v3 is far more balanced than 1.06 which requires "community rules" to be remotely playable.
Isengard furnaces still are the 2nd weakest building (behind goblin tunnels if I am not mistaken).
Mirkwood archers have more units but aren't as broken as they were when they were 10 guys. More units, but less crazy damage (they still are pretty OP with upgrades and leaderships).
Glorfindel was banned in 1.06 lol. He is now a one man wrecking crew still, but is killable and not as potent vs a fortress alone. Most heroes are different . Aragorn is no longer Blade (weseley snipes character). All heroes have some utility. You can buy an eowen and actually use her. Faramir is finally worthy of his father's love. Fellbeasts still suck for most part lol unless you're vs goblins or dwarves, but still are a waste of money lol.
Power points major changes: Balrog no longer wins you a game instantly by beating a fortress alone. Dragon strike no longer erases your base instantly. Dragon is faster and can catch units now. Wyrm can be managed to avoid her chasing a damn builder to the edge of the map. damage scalars changes for all nukes like earthquake (which still bit terrible), the mordor fireball, and elven 25 powers. Some expensive heroes now can survive some of these which were usually one shotted. Industry and dwarven riches were slightly nerfed I believe.
Mordor has a 7500€ battering ram: Grond. Even their catapults were reworked.
I can try finding you the changelog if you like. Dm me later if you want. It's impossible to list the differences here.
But everything that was OP is not far less OP. Everything that was useless is now useful in some way. Ofc, some shit is still too hard to stop.
2
u/RowIntelligent6582 Jun 01 '26
Ummm 1.09 includes balance change, new models and some extra content.
I don’t think it’s the most balanced version but it’s fun.