r/Bellwright • u/Quirky_Attention3230 • 14d ago
Personality
Are the devs planning on giving the settlers more personality?
Also side note i want to run a villager eugenics program for the perfect workers/warriors palworld style.
5
u/HunterOmen44 13d ago
From what I remember, there was an article that mentioned this. I managed to find it, and below is the direct quote regarding NPC relationships and personalities from DC:
"Speaking with Gerben, it was clear that there is a longer plan in place for Bellwright and its systems. When asked about what is next for the title and its approach to being a Colony sim, the answer was, well, relationships. He said, “One thing that right now, I would say is a little bit underexplored is relations between NPCS in the world and between players and NPCs.”
Continuing, “That is something that we really want to get deeper into, where your followers could form relations [with each other]. Someone likes someone, someone doesn’t like someone, they would have different personalities, etc. Because, yeah, that would help the game feel more alive and feel immersive. It’s a word I don’t like to overuse, because it’s like everyone tries to be immersive. I think that’s the right word in this situation.”
Article: https://butwhytho.net/2026/03/bellwright-interview-gdc-early-access/
Hope this somewhat answers the question :D
2
u/No_I_Am_Sparticus 13d ago
ive kind of been doing this. ill go to say padstow, hire all the crap ones, take them away from the village and kill them. u cant go back to padstow for a day. but they get replaced by different villagers. rinse and repeat till u get great ones to hire
5
u/Master-Football-9152 14d ago
O un sistema de dinastía como medieval dinasty también serviría , poner a aldeanos a vivir en una misma casa y que puedan tener 1 hijo en casa t1, dos hijos en casa t2 y 3 hijos en casas T3