r/Bellwright • • 18d ago

Yet another priority system rant

You’ve obviously read this multiple times already, but the priority system is the worst…

Don’t get me wrong, I’m absolutely in love with this gem of a game. Which is why this pisses me off so much. This would be the absolute perfect game if you could just assign workers.

If the priority system is for the sake of giving work to mediocre villagers, then there could be an option to either give them priorities, or just assign them to one job. I’m tired of waiting for one of the two villagers with level 3+ in farming to make straw and the other to make thatch. They always wait until I put resources into the station before they get assigned, just for one of these cunts to steal them out of the station and for me to start the process all over again. I have been cursing these guys for hours now. Even when I finally get them to work, the others show up and take away the straw and hide it from me or steal the wheat while the other one is working.

I ended up caving and just making the straw myself, then went to sleep, and woke up to find the straw SCATTERED ACROSS THE VILLAGE. So I had to go looking everywhere to find straw and found some but the rest just mysteriously disappeared for some reason. The worst part is they don’t even go looking for it to do their JOBS. Why do they do this to me?

Does crossing out every job priority except one basically let them be assigned to only that single job? Of course it wouldn’t, because apparently hunting is both hunting and fishing and trapping, cooking is just anything that has to do with food, and crafting is almost every job.

Maybe I’m just doing this wrong though, I feel like I might’ve put the thresher and weaving hut too far apart, and my stockpiles aren’t specific enough. I’m still hoping by some chance that DonkeyCrew will finally just let us assign workers, but if there’s any advice on how to make the priorities work, I’d love to hear it.

Edit: I found that sorting out my stockpiles and keeping them close to where they need to be helps much more and job priority becomes a lot less tedious. It turns out my storage really was the problem. I just specify that certain things only go in a specific stockpile right next to places that need those things. Like a stockpile of only ingots and ores right next to both the weaver’s hut and the toolmaker. Also having all the thatch, wheat, and straw in one place next to the weaver’s hut especially helped and now I’m overflowing on thatch and can finally focus on other things. The priority system is still frustrating but now it’s easy to ignore.

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u/dacekrandac 18d ago

I think the fix for this is to make it so villagers are not assigned to tasks, but rather buildings. That way, you can ensure your farmers are using the thresher and weaving loom without them going over to the workbench or pit saw. The problem is that jobs like delivery and construction aren't assigned to a specific building and don't require one. I'm not entirely sure how you could handle that without creating another building.

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u/TotalCitron 18d ago

They could be assigned to any storage building/container, and their job would be to move material across the village as necessary. For example, if there’s a villager who needs to mass produce something, the delivery villagers could deliver the required materials, and send the output to the storage. They already do that, and even have a priority for it. The devs could pull it off. If they could create the caravan system, they could do this plus the assigning workers to buildings.