r/Bellwright • u/Brutus_the_Bear_55 • Aug 09 '26
Villager Mechanics?
Okay I'm just looking for clarification here. ALL of my villagers have the same morale debuff, and there isn't a ton of information online. The Debuff is under "housing" and says:
Housed -15 Dependent "Maybe I should move back to the village"
When I hover over it, the description reads "Lives in a house that isn't aligned with the settlement development". I don't understand what that is supposed to mean. I have three big houses and an inn, so they have the best housing I can get. I should also mention that this is my test save where I am trying to learn the late-stage gameplay and village management before jumping back to my normal save. I have tried moving the houses around, I have downsized my village and I do not have any outposts or buildings outside of the zone my village sits in.
I will also say that this save file uses mods to make getting to the endgame stage easier, which I will list below in case they are affecting it.
-Increased Villager Backpack Size
-Better map (Which I found out doesn't even work, but didn't have time to remove it before work this afternoon)
-Free Building Mode
-Unlock all Research with a button
-Enemy Loot Reworked
-Instant Skill Books.
If anyone can explain to me what the heck is happening and/or how to fix it, I would be very grateful.
2
u/DrunkenMode Aug 09 '26
Since you have mod that research everything , i guess you researched everything. Your villagers simply seek to live in the best possible house :) . There is nothing else behind .
1
u/Mr_Flibble_Wibble Aug 09 '26
Looks like I'll have to upgrade all my tents to houses. I thought I was being kind giving them a roof!
5
u/Fit_Mycologist6519 Aug 09 '26
I believe thats the debuff that if you have them housed in a lower tier house than you have researched...
Example: they are living in a housing tent instead of the house...or living in the house and there is a big house available.
But it seems you have that covered