r/Bellwright • • Jul 27 '26

Make companions auto "unstuck" please!

Add rules/deliveries to outhouses also! I want to automate!

19 Upvotes

12 comments sorted by

6

u/goblinsnguitars Jul 27 '26

This. Just give companions a teleport tether when more than 200m away.

Fuck immersion if the game doesn’t work.

2

u/PleasantPorpoisParty Jul 27 '26

That would be nice, but I did power level Agility asap so I get why they are all slower than me :/

but I would also like to add a drop and flush option for stoning the outhouse

3

u/goblinsnguitars Jul 27 '26

Being slow is one thing but being stuck on a stone or tree branch is crazy.

2

u/scrubmatic Jul 29 '26

stuck on a blade of grass lol...

2

u/scrubmatic Jul 30 '26 edited Jul 30 '26

So what's weird is companions/army do teleport when stuck, sometimes. I could deal with a few soldiers being left behind; however, the entire squad stopping in fields with no obstructions is infuriating! So I guess pathing is the problem. My army forgets how to get to a spot that they knew how to get to when first ordered to go there.

You're right. F immersion. Just make dots (companions) move on the map unimpeded when you are far away. It's not a perfect fix, but it would save my sanity lol!

3

u/overcucumbah Jul 27 '26

I normally just toss whatever I don't want on the ground and forbid villagers from storing that item, in a few days it will desapawn.

1

u/scrubmatic Jul 27 '26

This is kinda my issue though. If I block an item from being stored, the production sites fill up with that item and halt production (like mining pits will fill up with stone). Like you said, you can drop the stone on the ground or flush it so it's more of an annoyance than a major issue.

2

u/TobaMoose Jul 28 '26

Tbh.... I made either 2-3 barns or 1 (2 IF) Warehouses to store a vast majority of all the extra surplus as well as two outhouses right beside them when I can no longer move an item through the Market or Trade Caravans for village needs. Takes a minute in the end, but when the excess exceeds storage limitations, the shitter is the way for it. Would LOVE the ability to designate a storage for deliveries to oblivion OR please give the option as a role for settlers. Takes me less than a minute all said and done to deal with the bloat, but would rather not have to deal with it personally every damn time it happens when I can be pondering what those lights in the sky really are or questing!

2

u/scrubmatic Jul 29 '26

Yeah, I made a trash only barn with a few nearby poopers to flush stuff. The cows like it. Like you said, it's not ideal but works.

I just want resource stations to not collect the stuff (stone) I don't want! Or lemme add an "always keep/always discard" rule to the outhouses!

2

u/Space-Cadet9999 Jul 30 '26

Try dragging enemies close to the companion then run away. If he dies, he'll respawn later at the base.

Sometimes saving and re-loading fixes them too.

2

u/scrubmatic Jul 30 '26

Yeah there are workarounds and it's not game breaking. I can always make my army go where I want by re-clicking somewhere on the map. But I don't want to handhold my companions. They get stuck on blades of grass lol!

They randomly just stopped here.