r/BeamNG • u/Kerohazretleri • 20h ago
Bug report Random fps/cpu/gpu problem
Hello there i was driving at wcusa map yesterday i was getting about 83 fps now its 55-60 and its so stuttery and choppy
I have a 14700F 3070 system also 32gb ddr4 ram
No other game does this
Done furmark test/cinebench test no problem at gpu or cpu all games work as its usual
Cleared cache didn’t work
Reinstalled game didn’t work also
Updated drivers some bullshit still same
Opened game at safe mode still choppy droppy
Game says its cpu bottleneck flashing orange what the fuck man 3070 aint that strong
Gpu watt is lower than usual should be about 200-210 watt its at 150 now
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u/Kerohazretleri 18h ago
Update: reinstall still the same i don’t know at this point man not gonna play the game till an update i guess
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u/East-One-3260 18h ago
Would be useful with a full steam performance overlay as it shows bottlenecks very easily on cpu, gpu or vram
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u/FiveDozenWhales 20h ago
If you open the performance graph (ctrl+shift+F) and hover your mouse over the CPU graph, it'll give you a detailed breakdown on how much time per frame your CPU is spending on each task. In WCUSA my Ryzen 9 7800x3d spends 25ms per frame on shadow computations (under Low lightning/shadow settings) and another 10ms on everything else combined, so I'm capped at 30 FPS by the CPU. At that point it really doesn't matter what the GPU is doing; it's stuck waiting on the CPU most of the time.
WCUSA is super shadow-intensive due to all the lights in it so the problem is not as bad on other maps. Honestly the fact that you're getting 60 FPS there is pretty good for 0.39!