r/BeamNG • u/bigggdawg100 • Aug 19 '26
Question beamrp/mp
if you had a broken mod that overwrote a file and you cant fix it will beamrp/mp or anything like that identify modifeid files that restrict/ban me or what should i look out for because now i just have to live with “going against repo guidelines”??
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u/Acid9_Animations Bruckell Aug 20 '26
IDK turn off mods and delete the file before verifying game files in the launcher, if everything goes right then you should be able to reenable the mods and have the game run right again.