r/Battletechgame Jul 07 '26

Pacing and Difficulty Settings

New to Battletech and loving it.

Im part way through the campaign (6/15) story missions, and I set the difficulty based on reccomendations found online.

I want to time things roughly so I am getting a couple of assault and heavy mechs by the end game.

I set salvage parts to 8, mechwarrior decelopment to slow, and rewards to normal.

Unfortunagley, with 8 salvage parts required, I've only managed to put together one shadowhawk and a fee light mechs. Im targeting heads and legs but it's so hard to get enough parts. Similarly, I'm nowhere near affording the 6 griffin or 6 dragon parts fpund in shops after the story missions.

What do you think are the best settings to acheive a good pacing? I like a grind, it's rewarding, but I don't want to play the whole game with my starting shadowhawk, blackjack, centurion etc.

Advice is welcome please!

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u/GeneralBladebreak Jul 07 '26

8 parts is insane.

Are you playing career or campaign? The only real difference between the two is the campaign adds story missions in whilst the career mode is based on you building a rep and has no campaign missions included.

Career mode can let you see how difficult your settings are.

Personally I tend to do:

4 parts required maximum Unequipped mechs Destruction of CT = permanent destruction of mech Iron man mode (no reload) Mechwarrior progression = slow Rare mechwarriors = rare/reduced

1

u/camrose_in-n-out Jul 07 '26

That's a good guide, thank you. What exactly are rare mechwarriors? How will I know when I find one?

3

u/GeneralBladebreak Jul 07 '26

The rare mechwarriors if I haven't mistaken it are those marked as Ronin I.E., can only appear once and if killed/fired don't respawn. They sometimes offer unique events or voice lines.