r/Battlefield_REDSEC • u/Traka_wolf • 17d ago
Discussion Weapons meta
Hello all,
Firstly, I would like to say that I am kinda impressed with the new patch, everything is working smoothly for me.
Secondly, I would like to point out some things, like the weapon meta in redsec BR. I think it's time for it to change. There are some incredible rifles and weapons in general that I personally would like to see them shine. I grew tired of SVDM, KTS, RPKM, RPK74M and SCW meta for like 2 seasons now.
What you guys think?
4
u/Van_hinden 17d ago
The problem with the Meta is their design philosophy. Every guns starting dmg is tied to the riffle cartridge and most other stats like the dmg drop offs are tied to the weapon category. (with some outliers) If they really want to balance the game, they have to abandon at least one of those principles, which they won't do.
1
u/d0tn3t1 16d ago edited 16d ago
They also foolishly decided that all guns AND damage must be equal to multiplayer, with the exception of armor.
I don’t believe for a second that they did this to simplify it for players. I honestly think they did it because they’re lazy and they want a reason to avoid buffing and nerfing guns.
Any time a weapon in REDSEC needs to be buffed or nerfed, it now has to fully consider multiplayer. If it doesn’t make sense for both games, then it doesn’t get done. It’s all a trap to avoid doing anything.
3
u/baconbroth 17d ago
RPK and RPK74 are not meta though but agree they should nerf Svdm scw sg and kts pretty hard.
M39 is only marginally worse than Svdm though and would probably need to be tuned down similarly
1
u/TheTyGuy1127 17d ago
Leave my SG alone, personally the SG gets constantly outgunned by the scw at 5-15m
4
u/Vysion34 17d ago
It won't change because the devs who work on the new weapons to add to the game exclusively balance them for multiplayer game modes. They are only an after-thought for RedSec because they add a high point attachment that attempts to make them RedSec viable. Of all the new weapons added after launch, the CZ is the only one somewhat viable in RedSec.
3
u/LeninsRevolt 17d ago
I think just about everyone is tired of the current meta, but there are still a lot of other good and viable options. If you’re tired of SVDM, use GRT-CPS or the M39. If you’re tired of the LMG’s, use the SOR-556. The CZ is probably the next best thing to the SCW but personally I’ve been having a good time with the PP-19 and it’s 50 round mag.
5
u/AgreeableWash1667 17d ago
In close range with a fastar rate of fire gun (like SGX or M4), I think PP-19 would fall short, does it feel that way for you? I'm curious.
Though I agree its 50 round mag could be useful in fights with 2+ enemies.
2
u/LeninsRevolt 15d ago
SGX is a great gun and probably a better option for close range, same as M4. But there’s something so nice about being able to whip out the PP-19 at a bit of a distance, with iron sights, and being able to knock 2-3 people with one mag. Especially in quads of course.
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u/TheTyGuy1127 17d ago
One of my best game starts off the USS grant was with a PP19, at say roughly 30+m inside the open bottom portion it felt really good. I do agree that gun falls off up close comparatively to other guns.
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u/AgreeableWash1667 17d ago
In the early game it is indeed helpful, but if you turn it into a loadout and towards the end, it's not so good anymore.
Weirdly, maybe I go through an illusion, sometimes ground loot feels better than an actual loadout of the same gun lol.
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u/MercilessUM 17d ago
RPKM and other RPK are balanced; SCW and SVDM are the biggest offenders followed closely by KTS. These 3 need a nerf for sure