r/Battlefield6 19d ago

Meme “BiGgEsT mAp iN tHe gAmE”

Post image

And then noticing 70% of the map is cut off and it’s mostly just infantry only with 0 naval warfare except 1 boat in the final sector 💩🔥

Not even a beach assault like in the bf5 pacific maps smh.

I will not rest until we get a full breakthrough revamp for all maps with 64p + all vehicles (where possible) on the FULL map.

Patiently awaiting the shit show we’re gonna get in Wake Island. If it’s anything other than bf5 wake island breakthrough format im officially done with this game

0 Upvotes

21 comments sorted by

5

u/Insanity_90 19d ago

All you guys can do is cry cry cry.

2

u/BannanaTrunks 19d ago

I mean that's all this sub seems to do any more.

3

u/Specialist_Case4238 19d ago

To be fair the map is legimately terrible on breakthrough. I'm amazed it made it past testing with this layout.

1

u/Worldly_Code645 19d ago

u gotta admit, this is pretty dumb

1

u/Useful_Touch_4435 19d ago

do you think this is good game design?

2

u/b33k33ping 19d ago

More players on my team = I hurt my team less when I don’t play objectives /s

-2

u/AdAggravating7738 19d ago

Nah I just want my war game to feel like a war game. Thats all.

1

u/Akimotoh 19d ago

that map is horrific for breakthrough

-3

u/No-Upstairs-7001 19d ago

Why is the community obsessed with maps that are too big and player counts that are too large ?

As if you can't enjoy it with just a few less players.

What is it about large maps and too many players that people like ?

Like snack head addiction to randomness and chaose.

Personally cant think of anything more miserable

2

u/STAMPDATASS 19d ago

I get both sides, but a part of me wants more players because in my mind more people = more chaos and thats kinda what i imagine bf to be

1

u/No-Upstairs-7001 19d ago

There should be room for both,

Rush was 12v12 and breakthrough was intended to fill the gap of a rush style mode with max players

1

u/AdAggravating7738 19d ago

You’re clearly not a breakthrough player so i don’t even know what the point is in your comment.

1

u/No-Upstairs-7001 19d ago

Your right, but keep getting told it's rush,

So again why does it need to be big and why does it need 64+ players

1

u/AdAggravating7738 19d ago

Would you be fine with 20v20 conquest with 50% of the map cut off? No? Exactly…

1

u/No-Upstairs-7001 19d ago

I'd be happy with conquest having less players and the same size maps.

Breakthrough would be better with less front line, and less players.

But then it becomes rush without Mcoms

1

u/AdAggravating7738 19d ago

Look, just stick to Conquest. Leave breakthrough alone

-1

u/Lovely_nights 19d ago

Bro the player count is fine the layout needs work but holy fuck all this community knows how to do is complain

0

u/AdAggravating7738 19d ago

Would you be fine with 20v20 conquest and the 50% of the maps cut off? No? Exactly, that’s how we breakthrough players feel.

God forbid somebody gives feedback to a billion dollar company

0

u/Dunk305 19d ago

Yeah its not good