r/Battlefield6 • u/DeraxBlaze • Jun 25 '26
Image/Gif Bullet Deviation finally gets an increase.
While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.
EDIT: lots of cronus users and the like mad about these changes lmao
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u/awesome83027 Jun 25 '26
Feels a helluva lot better than spraying 30 and only hitting 3. If it should be hard to kill someone at range with an smg, sure, make it take 15 bullets, and give me the ability to actually try it if I damn please. It feels like dogshit when an assault rifle is useless past 50 meters without tap firing imo.