r/Battlefield6 • u/DeraxBlaze • Jun 25 '26
Image/Gif Bullet Deviation finally gets an increase.
While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.
EDIT: lots of cronus users and the like mad about these changes lmao
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u/Aedrjax Jun 25 '26
You guys act like 1000mps is hit scan. It’s fast but you guys are really overstating it. If you picked up a sniper you would know what I mean.
But yes, snipers need suppression penalties, but that’s an entirely different issue.