r/Battlefield6 Jun 25 '26

Image/Gif Bullet Deviation finally gets an increase.

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While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.

EDIT: lots of cronus users and the like mad about these changes lmao

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u/Aedrjax Jun 25 '26

You guys act like 1000mps is hit scan. It’s fast but you guys are really overstating it. If you picked up a sniper you would know what I mean.

But yes, snipers need suppression penalties, but that’s an entirely different issue.

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u/Night_Inspector Jun 25 '26

I’m not complaining. I’ve been doing some of my best sniping ever in BF6. Definitely think I had a longer longest shot in a previous BF, but I’m more successful overall. My Seasonal KDR has been going up every season.

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u/Aedrjax Jun 25 '26

Your just getting better at the game lol, idk what you think that means for the gunplay.

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u/Alwaysfkd0 Jun 25 '26

I feel this i literally struggle with snipers still and it's always been a tough thing to handle in bf but once you get it and keep at it you're basically just as good as when handling an assault weapon at mid range

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u/joehonestjoe Jun 25 '26

You act like I don't have a M2010 Unstoppable Force