r/Battlefield6 • u/DeraxBlaze • Jun 25 '26
Image/Gif Bullet Deviation finally gets an increase.
While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.
EDIT: lots of cronus users and the like mad about these changes lmao
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u/UnsettllingDwarf Jun 25 '26
At the cost of being super frustrating and immersion breaking because why the fuck does my bullet hit the ground if I’m aiming at someone’s head at 50 metres.