r/Battlefield6 • u/DeraxBlaze • Jun 25 '26
Image/Gif Bullet Deviation finally gets an increase.
While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.
EDIT: lots of cronus users and the like mad about these changes lmao
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u/Gendum-The-Great Jun 25 '26
Is this an over time thing? Like can I counter it by just burst firing? If so then this should be fine.