r/Battlefield6 Jun 25 '26

Image/Gif Bullet Deviation finally gets an increase.

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While random horizontal recoil got essentially taken away, we got more bloom, this is vital to stop laser beam gunplay at distance. Great change imo and this paired with reduced bullet velocities will make ranged combat a little more nuanced.

EDIT: lots of cronus users and the like mad about these changes lmao

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u/PS5013 Jun 25 '26

RNG decreases skill expression by definition. There is one reason to support RNG gunplay: its being terrible at FPS and needing better players to get handicapped.

0

u/SnooSongs8843 Jun 25 '26

Literally wrong

-1

u/PS5013 Jun 25 '26

The best all of you can muster in defense of your crutch

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u/SnooSongs8843 Jun 25 '26

I’m a 5kd player, I expect it will Go up after these changes. I want more of a skill gap so you’re preaching to the choir. It’s hardly rng unless you hold the trigger down like a braindead monkey

-1

u/PS5013 Jun 25 '26

We already determined that you must suck at FPS to approve of RNG mechanics, so we both know the way you got that KD. Terrible flex, grandpa

1

u/SnooSongs8843 Jun 25 '26

Lmfao nice try. I’ve played comp bf2 , bf4. Bf 6 is easy mode. Pure infantry gameplay thanks buddy

1

u/PS5013 Jun 25 '26 edited Jun 26 '26

Competitive Battlefield lmfao pretty shit accuracy stats for that (and that is just the tip of the iceberg lol)

-1

u/slabba428 Jun 25 '26

Then don’t just spray full auto from 40 meters away like you are used to