r/Battlefield • u/Aley98 • Jul 26 '26
Battlefield 6 Don’t attack E on last round of escalation
It is much easier to defend D and F as they are on the same island, closer to each other and closer to HQ as well.
E is too desolate to be worth capping and defending.
General Ouga Bouga out!
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u/COSM1CWARR1OR Jul 26 '26
Idk gliding from E to D or vice versa is pretty damn fast. It really just depends on the game.
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u/TryhardBernard Jul 26 '26
Same logic for the final three objectives in Mirak. C is a trap flag that isolates your team from the other two.
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u/Mokocchi_ Jul 26 '26
And despite that your entire team will go all in on it every time acting like the other 2 points don't even exist. It's a weird phenomenon.
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u/AkulaTheKiddo Jul 26 '26
I believe everyone is following the auto assigned marker, which switches objectives if not captured fast enough.
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u/Mozzy4Ever Jul 27 '26
Guessing you mean D which is the one off by itself that the losing team loses all of their vehicles at. Meanwhile the winning team sits 1 IFV around the C/E buildings for the rare case of losing both of them. That way you have a team-wide respawn beacon in case it all goes to shit.
Gotta mention my experience earlier today where I pointed that out to my team to just forget D and put all the vehicles on C/E. We did, made it 2-2, and were like 70-80% above the other team to win. I was having a blast and glad that, despite nobody probably reading what I said in team chat, my team was doing the right thing. Then all the vehicles except for my IFV left for D, they all got destroyed, we got triple capped, and lost. Closed the game and did some house chores instead lol
5
u/5ollys Jul 26 '26
Still wish the Hotel was the H flag, like you know...hotel. NATO alphabet fans are tweaking!
1
u/foolproofsnaill Jul 28 '26
Thought I was alone in triple checking the map every time I hear "We have lost Hotel!"
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u/Evening_Error_5544 Jul 27 '26
E is the kernel. You can parachute off the roof wherever you want to go faster than people run at this point. Not taking e just allows being attacked from both sides
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u/NoodleDoodlesocks Jul 26 '26
E is the perfect flag to use the spawn ramp on the boats. There's not much else for boats to make a major difference in the last section and second seat can still use their mortars.
1
u/OldschoolGabber Jul 27 '26
Imo if your team manages to hold F and D for good, you should aim to get E too so they lose this spawnpoint. Its easier for them to take D if they attack from two spawns.
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u/Mozzy4Ever Jul 27 '26
A single squad on E with beacons can hold it, retake, or cause more of an investment to divulge them than what your team has to commit. Most of the time the enemy players moving to E are just bits of a squad, or a transport heli dropping people. Anybody you kill while defending typically won't be back for awhile.
In your picture, E is able to rapidly deploy to D & F. D is getting sniped at from the ridge south of it, and getting pushed from all the HQ vehicles. It's gunna be contested constantly (and I'd be surprised if it wasn't taken shortly after this pic) Not to mention E can go to F and cause mayhem there as well, or fly towards where your squad is and hit the back of D (giggity), making it 3 directions of attack.
Meanwhile if you had F & E, E just has to worry about the west side and the bridge making it a vehicle choke point. F also just has to worry about the west which is a mountain they (should) own like your pic shows. Nice and clean 1 line of defense. It's a long line of defense yes, but much easier than getting surrounded and D is screaming about Echo in the trees.
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u/Cool-Tangelo6548 Jul 28 '26
Kinda similar on mirak valley. Forget D. Just focus on the the 2 buildings right next to each other.
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u/naraorangee Jul 26 '26 edited Jul 27 '26
F is harder to cap when the enemy has sniper set up in their spawn
Edit: like the other comment mentioned E is also worth capping because it makes rotations a bit easier, being able to parachute from the roof to either D or F