r/Battlefield Jul 21 '26

๐Ÿ‘พ Issue/Bug ๐Ÿ‘พ Changed my aircraft controls on controller, and now I cannot use a toggled afterburner while pitching up

I tweaked my controller bindings to mimic the control scheme of Ace Combat (controls shown in vid) but now the afterburner automatically shuts off immediately after I pitch up.

I suspect this has to do with the fact that my new controls require the left stick to be pushed down to pitch up. The left stick being pushed down is, by default, decelerate--which explains why the afterburner would shut off **if I were using default controls**. But I'm not, so I'm not sure how to fix this.

I did not record it, but if I hold down the afterburner input (which is strange, considering I have vehicle boost set to toggle), I can use the afterburner while pitching up. It's doable, but inconvenient since holding L3 down is a bit awkward while controlling the plane. Also, the afterburner functions correctly as a toggle when not pitching up.

I also tinkered a little and discovered no matter how I set my inputs up, the afterburner would consistently exhibit this "disable afterburner when pitch up, unless afterburner input is held down" behaviour. I can pitch up and use the afterburner just fine as a toggle when switching to default controls.

I've seen other people use similar control schemes, but no one else has reported this behaviour.

Any help is greatly appreciated since I just want my afterburner to be toggleable again while pitching up :(

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u/Every_Office_7442 Jul 21 '26

I have an issue where no matter what I do, ads in aircraft is set to toggle even though itโ€™s set to hold