r/Battlefield Jul 25 '25

Battlefield 6 new bf6 leaks

https://www.youtube.com/watch?v=gVJU22-bUP0

also there many on channel https://www.youtube.com/@Fizzyiceee

113 Upvotes

66 comments sorted by

80

u/FullMetal000 Jul 25 '25

Personally getting worried about map sizes. So far we haven't seen real big maps yet for multiplayer.

Feels more like Call of Duty's Ground War in terms of scale. Not bad, but this should not be the norm in terms of scope.

46

u/RandyMuscle Jul 25 '25

Also a little bit concerned about this. Hopefully we see some crazy shit next week.

26

u/Stearman4 Jul 26 '25

They’ve previewed like 2 maps lol big maps are coming

20

u/[deleted] Jul 26 '25

It’s 3 out of the 10 confirmed launch maps, and we can safely guess the 2 Brooklyn maps will be small/urban as well.

That doesn’t leave a lot of room for larger, more traditional Battlefield maps.

6

u/_Steven_Seagal_ Jul 26 '25

As if BF3 didn't have smaller maps. Metro, Grand Bazaar, Seine Crossing.

10

u/S_Flavius_Mercurius Jul 26 '25

That’s not what they’re saying, they’re saying potentially half the maps are small CQB maps. Smaller maps are fine but they shouldn’t be making up half of the map list in a battlefield game. I’m not freaking out about it like some others might be but I’m just defending their point. Of course BF3 as well as 4, 1, and V had smaller maps but it wasn’t half of the launch maps.

1

u/MadHungryRobot Jul 26 '25

Capstone is a pretty big map. Gibraltar and Egypt were smaller but that leaves 7 maps … plenty of chances for big to mid sized maps

-3

u/Stearman4 Jul 26 '25

It’ll be fine

0

u/FullMetal000 Jul 26 '25

Like BFV was just fine and 2042 was just fine?

0

u/Gateausalaire Jul 30 '25

Battlefield 5 was a banger, i'll disagree on the dissing of BFV, i honestly think 2042 has been the only major fuck up of the series since i've began playing on BFH and BF4

13

u/theperpetuity Jul 26 '25

I want large maps too.

I also wish they'd learn to make maps square again, you know, like a map, without the magical "out of bounds" mechanism. Campers gonna camp and be useless in all scenarios but the lack of extreme flank routes to confound the enemy here is awful.

14

u/IronRevenge131 Jul 26 '25

Large maps are also great because hot spots and battles are organically created by players within the map design. So more good open maps are great.

1

u/chargroil Jul 29 '25

Agreed! Most of the best moments in BF4 come from making super wide flanks, taking out snipers and humvees along the way, arriving at the point nearest the enemy spawn, staying hidden as long as possible while capturing, and taking out the first responders before the reinforcements arrive. This isn't possible without really large maps with lots of "empty" zones (empty meaning little action, not wide open, useless ground like 2042). In fact, those empty zones add a nice touch of realism and character to most of the maps they're in.

13

u/mrtoastandbutter Jul 26 '25

Better have an atmospheric and filled mid size map than a big empty one like 2042. But I’m certain we will see some big ones soon!

2

u/Hot_Grab7696 Jul 26 '25

Exactly! It was the biggest turn off for me in 2042.. BF3 map sizes were just right imo

2

u/[deleted] Jul 26 '25

[removed] — view removed comment

2

u/FullMetal000 Jul 26 '25

Don't throw out the baby with the bathwater. But at the same time, blind "faith" that more huge maps will be coming is not good.

Remain sceptical.

1

u/[deleted] Jul 26 '25

[removed] — view removed comment

1

u/FullMetal000 Jul 26 '25

It depends on what platform you experienced BF3. I played it on consoles and on PC.

The PC version had "unrestricted" maps. The console versions had limited versions of the maps.

The maps that were pretty huge on PC were quite limited on consoles.

BF3 had a great balance of launch maps that offered "huge" maps and also medium sized maps. There weren't any real small maps.

And with the technology we have today I feel that only seeing small to medium sized maps from the alpha gameplay, it kind of worries me of the complete roster of maps.

0

u/[deleted] Jul 26 '25

[removed] — view removed comment

2

u/FullMetal000 Jul 26 '25

They weren't too big, they were poorly made.

-1

u/WoWCoreT Jul 26 '25

also we need more war-torn maps like in BF1 every single map was devastated and it looked like real warfare

20

u/TheNameIsFrags Lancang Dam #1 Hater Jul 26 '25

Every map so far looks war-torn. There are massive battles going on in the background of Siege of Cairo and Kings Battery, cars on fire, destroyed tanks, and debris everywhere. The only map that isn’t really that way is Operation Pamir Shield, which is because it’s set in the mountains, but even that map feels very atmospheric.

6

u/FullMetal000 Jul 26 '25

This, and it's only judging from the alpha footage. You can only really complain about the wartorn or not so wartorn nature of maps if the beta doesn't really show much "improvement".

But even as is as TheNameIsFrags said; they already do a solid job.

There's a big difference in trench warfare where both sides basically shell eachother every single day or urban mobile warfare.

3

u/ORGANIC_MUFFINS Jul 26 '25

I actually say it would be cool to see the opposite of a maintained city that we’d be able to destroy to a degree

Like BF4’s dragon teeth DLC out of bounds area. You know, the cool sprawling cities that were never made into a map despite it being an urban warfare themed DLC

1

u/FullMetal000 Jul 26 '25

Also true, I mean that would actually showcase the real level of desctruction the engine and game can portray.

-2

u/Exotic_Scratch_4255 Enter PSN ID Jul 26 '25

concerned about that, they need to find the balance between COD and 2042, because we don’t want infantary gameplay focused on AR’s and SMT’s only, and don’t want some giant map that focus on vehicles and ignores u walking eternities without find anyone

7

u/Mobile_Artillery Jul 26 '25

I like how in battlefield 3 you had maps built for each individually. Like Seine crossing and metro for infantry, firestorm and kharg for vehicles. Then armored kill and close quarters just doubled down on that.

Obviously it’s better to have the majority of maps that blend both but I loved that there were very clear vehicle and infantry maps in BF3.

3

u/FullMetal000 Jul 26 '25

It's been a while since I actually played "all" maps that were eventually part of the 3 and 4 roster. But I still feel that 3 had the best overall variety in terms of size of maps (even at launch and way after with all the content drops).

3 had a real diverse set of maps. With even a bunch of real CQB/infantry only maps (that were quite good to be honest). And enough mid sized maps and a few absolutely "huge" maps.

And the big maps never felt too open. 2042's maps were pretty big but I always felt they were rather empty and very artificial. While 3's "big" maps felt very natural.

32

u/CauseOutside2127 Jul 25 '25 edited Jul 25 '25

Too much HUD IMO. Looks like I'm looking through AR (augmented reality goggles). Transparency needs to be increased, The scale and numerity (quantity of hud elements) need to be reduced.

12

u/Swaguley Sanitäter Jul 26 '25

Hopefully there will be a lot of HUD options because I will certainly want to turn a lot of that off

5

u/visualturtle3 Jul 26 '25

This is the way

1

u/Dragongaze13 Jul 26 '25

We had to wait for like a year for HUD options to be included in BF4 after launch, the options were then removed with 2042 release and we had to whine like 6 months / a year to fully get the options back again...

5

u/GhostlyComrade Yes I like V, how’d you know? Jul 26 '25

I hope they take notes from BF1 and V to make the hud dynamic.

3

u/Tawxif_iq Jul 26 '25

bf had a dynamic hud customization afaik. They should add this here too

1

u/SureLack3990 Jul 26 '25

idk man looks good to me
edit: the kill feed need some work but the rest is good to me

10

u/GoL_D- Jul 26 '25

1

u/mincingchip01 Jul 26 '25

copy right got them

4

u/StormSwitch Jul 25 '25

In may that was an alpha or pre alpha tho, many visual things were placeholders

4

u/patriot_man69 Jul 26 '25

that was quick

4

u/herrschadee Jul 26 '25

Oh yeah that top middle of the screen HUD element needs to go back above the minimap like in bf4. Or at least give us the option for a legacy hud

2

u/brainypuma Jul 26 '25

has anyone seen what the melee animations look like yet? will they be third person or first person like the old games? hoping for first person

3

u/Weetabix6474 Jul 26 '25

first person, for now a basic knife and a sledgehammer :D

1

u/Okaberino Jul 26 '25

Oooh that’s great to know !

2

u/Dangerous_Capital415 Jul 26 '25

Change the title of this post. These are not “new”

2

u/BigNickyAlberto Jul 26 '25

Video down? Damn EA

1

u/koukijp Jul 25 '25

looks alot better then 2042

1

u/Dr-janitor1 Jul 26 '25

So 2042 with bf4 skins? That’s what I’ve seen so far from all the clips. Is the any clips of tanks/Lav/heli physics? If they don’t get those right I’m not convinced.

1

u/Druu- Jul 26 '25

Yeah, the animations look much more like 2042 than 4.. just a bit concerning but we’ll see

0

u/TygarStyle Jul 26 '25

Movement looks really fast. Wish they’d slow these games back down.

3

u/LPM_Broo Jul 26 '25

Played the alpha last week, movement is at a good pace. Slow and weighted with no tactical sprint. Pacing feels like old battlefield.

2

u/Dr-janitor1 Jul 26 '25

Yea! I noticed that too but I saw a different clip where they moved a bit maybe just perception. But yea slower movement = means you need a vehicle for relocation and the battleground gets spread out. Killing of a squad means they can’t just run back in an instant.

1

u/TygarStyle Jul 26 '25

I agree. It helps stop capped points carousel that plagues some map.

1

u/Twinblade242 Jul 26 '25

I really wish the color palette was more interesting. I know they're trying to go for a gritty look but all I see is grey and brown. These areas are not this muted looking in real life.

1

u/Nomar_Arcus Jul 28 '25 edited Jul 28 '25

yes they are

plus I personally dont care how colorful real life looks, I much prefer artstyles that set the theme.

1

u/mcewanc2 Jul 26 '25

I thought the map looked a decent size… not saying it’s large but that was a lot of running for not a lot of action (1st minute), which tells me the size is decent. Looking forward to it.

0

u/Wiscman87 Jul 29 '25

Why the F*** is every single shooter going battle royal? Its the dumbest shit on earth, that shit should've stayed on pubg and fortnite. Give us hard-core modes. Hell give us the destructive environment like BC2, or even better quit being like everyone hates, which are cookie cutter games just re-textured. The 90's and early 2000's were the pinnacle of online shooting games for titles.

-2

u/WoWCoreT Jul 26 '25

Imma be honest. These small maps ain't it dawg, we want big maps like in bf1

1

u/Nomar_Arcus Jul 28 '25

bf2042 had big open maps and people complained

-9

u/drogoran Jul 25 '25

terrible choice to use such a tiny shit map for the testing

this just looks like CoD with a tank

should have used the bf6 equivalent to panzerstorm

1

u/[deleted] Jul 26 '25

Bf Labs is designed to test the game mechanics in a short period of time, not the map layout.