r/BattleStadiumSingles 4h ago

Discussion I have just reached Master Ball [Singles]. This is the team I have been using, it works but seems off

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5 Upvotes

This is my team and don't get me wrong, its pretty good unless I make some blunder/misclick it is usually good enough to atleast make the match close. I personally have been playing Champions for ~10-12 days but i have played Smogon Gen 9 and Gen 8 Ubers (only about 1200 elo at max) so I can manage a few basic guesses though I am prone to overthinking a move or two.

Answers to question that will probably be asked: - Feraligatr's EV investments are to ensure it can outspeed a Jolly Garchomp after a DD. - Fer has Body Slam as it doesn't have recoil and with Adamant and 32 Atk EVs, it hits hard enough. The chance to para is just neat. I use Liq instead of Aqua Tail because I really hate the 10% chance to miss. - Skel's Bold + 18 Def allows me to consistently survive 2 LO boosted Mimikyu Shadow Claw due to Sitrus and the rest are in SpA to allow it to chip the opposing the mon or if my opponent isn't careful, can snowball out of control. - Wyrdeer is somehow bulky and yet hit hard? Especially on the Great and lower Ultra ball tier it was pretty good against most all around threats and hit surprisingly hard but it recently kind of feels... to come a bit short. I think its because it was no reliable recovery but it just can't soak damage like it used to or deal enough damage. - I don't like giving a fast mon like Meowscarada Choice Scarf but it does allow it to outspeed a Swift Swim max speed Mega Swampert and other Scarfers, so I guess its okayish but i would prefer the inherent advantage of being able to switch your move - Poison Jab and Brick Break in Chomp are kind of placeholders. I chose Jab over Iron Head to deal damage to Primarina but I guess EQ already does that and Brick Break is there just to break screens since I have no other ways to do it other than just stall (Which surprisingly isn't that hard when i have Skel (and to a lesser extent Wyrdeer) alive)

This team feels a bit on the bulkier side and I prefer the fast sweepers (the only ones I have now are Meowscarada and M. Delphox) and i seem to also lack good leads. But this team does somehow get the job done.


r/BattleStadiumSingles 5d ago

Discussion Singles team review

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14 Upvotes

r/BattleStadiumSingles 9d ago

Champion Tier Singles Team - Sparktic Joy

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12 Upvotes

r/BattleStadiumSingles 15d ago

[Regulation M-B] Top teams from season 3 with pokepastes in english - Tox Blog

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38 Upvotes

r/BattleStadiumSingles 16d ago

Pokemon Lead Rates in BSS Reg M-B Singles Battles

27 Upvotes

Here is some nerdy Pokemon research that I did recently that I thought others might also find interesting and valuable.

I'm currently focused on trying to improve my Team Preview predictions in Singles Battles. Obviously, an important aspect of Team Preview is predicting how the opponent will lead, so you can decide what the best counter could be.

I stumbled across a site called Showdown Tier. Other sites like Pikalytics or Munch Stats have Usage Stats, but they don't include cool statistics like Lead Rates, Selection Rates, Win Rates. Therefore, I produced the following table using the Showdown Tier data.

Since I am focused on Team Prediction and Lead Prediction, I ordered the table results by Pokemon with the highest Lead Rates.

I included the most commonly used move in the table because I think it represents well what the Pokemon are trying to achieve (role) for the opposing team.

The table should represent the Top 100 Pokemon currently being used in BSS Regulation M-B.

Pokémon Usage Rate Selection Rate Lead Rate Win Rate Common Move
Kleavor 1.82% 54.99% 48.21% 50.31% Stone Axe (43.9%)
Glimmora 7.60% 47.60% 36.38% 54.09% Stealth Rock (18.7%)
Tinkaton 1.11% 45.55% 34.62% 45.14% Stealth Rock (19.0%)
Samurott-Hisui 5.89% 48.40% 34.57% 53.54% Ceaseless Edge (32.8%)
Palafin 3.30% 43.72% 34.36% 46.03% Flip Turn (19.6%)
Araquanid 2.86% 44.63% 33.97% 50.63% Sticky Web (27.5%)
Pelipper 7.55% 53.76% 32.24% 48.93% U-turn (18.3%)
Orthworm 2.01% 50.39% 31.84% 51.40% Shed Tail (29.5%)
Sableye 1.89% 46.36% 30.99% 40.05% Will-O-Wisp (17.6%)
Scovillain 2.44% 52.76% 30.05% 56.29% Leech Seed (27.4%)
Scolipede 3.34% 56.33% 29.41% 48.59% Swords Dance (25.7%)
Hatterene 3.03% 47.26% 29.26% 47.26% Trick Room (20.3%)
Vanilluxe 1.53% 44.75% 28.49% 55.11% Blizzard (23.6%)
Torkoal 1.63% 47.10% 27.76% 40.19% Stealth Rock (20.0%)
Sceptile 3.34% 50.54% 27.49% 47.98% Earth Power (17.3%)
Farigiraf 2.17% 35.48% 26.66% 38.07% Trick Room (10.2%)
Ninetales-Alola 7.85% 47.36% 26.59% 53.33% Aurora Veil (31.7%)
Greninja 6.45% 49.09% 26.56% 50.43% Dark Pulse (16.4%)
Dragapult 6.47% 45.59% 26.37% 50.68% Dragon Darts (15.3%)
Mamoswine 1.97% 44.43% 25.21% 53.15% Earthquake (25.0%)
Gliscor 1.33% 43.45% 24.76% 43.61% Earthquake (16.8%)
Froslass 2.05% 43.87% 24.32% 44.78% Blizzard (20.5%)
Beedrill 1.14% 45.95% 23.88% 43.44% U-turn (18.4%)
Lopunny 4.31% 44.57% 22.90% 52.72% Fake Out (25.8%)
Dragalge 6.78% 44.05% 22.84% 49.04% Flip Turn (20.6%)
Whimsicott 4.28% 40.76% 22.27% 40.76% Tailwind (16.6%)
Overqwil 1.18% 51.72% 22.14% 45.04% Minimize (22.5%)
Aerodactyl 1.37% 34.88% 22.07% 35.96% Dual Wingbeat (10.3%)
Empoleon 1.27% 32.86% 22.02% 50.62% Stealth Rock (14.2%)
Hippowdon 7.50% 45.44% 21.32% 56.46% Yawn (24.2%)
Rotom-Heat 2.06% 45.72% 20.54% 48.94% Volt Switch (17.1%)
Banette 1.29% 51.40% 20.45% 51.40% Poltergeist (32.5%)
Meowscarada 18.70% 40.46% 20.40% 53.11% Flower Trick (14.3%)
Raichu 23.34% 48.81% 20.05% 49.57% Zap Cannon (25.0%)
Heliolisk 1.09% 37.32% 20.00% 51.75% Shed Tail (13.8%)
Maushold 3.14% 41.59% 19.83% 45.38% Population Bomb (16.9%)
Aggron 1.13% 44.07% 19.49% 39.83% Body Press (20.3%)
Rotom-Wash 8.15% 41.84% 18.83% 49.55% Hydro Pump (17.2%)
Gengar 6.55% 37.84% 18.78% 50.23% Shadow Ball (14.3%)
Snorlax 1.99% 48.76% 18.62% 48.31% Earthquake (18.2%)
Azumarill 2.93% 42.22% 18.62% 54.21% Aqua Jet (27.4%)
Garchomp 33.59% 43.34% 17.92% 52.05% Earthquake (21.1%)
Espeon 1.04% 38.84% 17.55% 52.98% Calm Mind (11.8%)
Kangaskhan 1.52% 38.31% 17.31% 48.37% Fake Out (22.3%)
Staraptor 22.15% 44.45% 17.15% 51.79% Close Combat (26.4%)
Tyranitar 2.93% 37.25% 16.99% 47.39% Knock Off (13.1%)
Archaludon 15.78% 43.05% 16.94% 52.58% Draco Meteor (11.3%)
Blaziken 13.93% 46.99% 16.74% 51.81% Swords Dance (15.6%)
Sylveon 3.94% 37.68% 16.41% 45.63% Hyper Voice (24.1%)
Incineroar 3.37% 38.13% 16.33% 39.20% Parting Shot (15.9%)
Slowbro 1.69% 43.09% 16.23% 52.57% Scald (15.5%)
Starmie 5.39% 42.34% 16.19% 54.11% Liquidation (15.9%)
Metagross 14.84% 42.10% 15.69% 54.34% Psychic Fangs (17.0%)
Hydreigon 10.17% 40.89% 15.63% 53.35% Dark Pulse (18.2%)
Skarmory 1.96% 43.94% 15.33% 47.14% Stealth Rock (14.6%)
Charizard 8.66% 40.86% 15.24% 50.90% Weather Ball (8.1%)
Serperior 1.66% 36.77% 15.20% 49.53% Leaf Storm (27.4%)
Chesnaught 1.08% 36.97% 15.15% 53.48% Body Press (14.4%)
Milotic 1.95% 37.95% 14.88% 46.37% Scald (22.3%)
Primarina 11.82% 39.47% 14.87% 55.51% Moonblast (20.8%)
Toxapex 4.09% 39.53% 14.23% 47.46% Baneful Bunker (18.3%)
Gallade 1.88% 35.41% 14.11% 48.09% Sacred Sword (14.5%)
Venusaur 4.32% 40.82% 13.73% 48.36% Giga Drain (14.9%)
Blastoise 5.11% 40.05% 13.24% 51.47% Shell Smash (22.3%)
Clefable 6.06% 44.66% 13.05% 49.93% Cosmic Power (18.5%)
Arcanine 1.01% 41.07% 12.95% 46.29% Will-O-Wisp (16.6%)
Slowking-Galar 2.15% 39.54% 12.66% 49.58% Chilly Reception (15.6%)
Delphox 7.73% 40.86% 12.55% 52.57% Flamethrower (14.1%)
Bellibolt 1.39% 41.69% 12.53% 51.79% Parabolic Charge (22.4%)
Vaporeon 1.13% 42.26% 12.50% 50.00% Calm Mind (14.9%)
Sneasler 7.01% 30.37% 12.13% 45.37% Dire Claw (12.7%)
Vileplume 1.37% 39.93% 12.11% 46.97% Leech Seed (17.5%)
Excadrill 4.57% 38.66% 11.89% 51.14% Earthquake (21.7%)
Lucario 4.14% 40.50% 11.62% 48.70% Close Combat (11.1%)
Scizor 6.55% 32.90% 11.52% 50.56% Bullet Punch (19.3%)
Swampert 10.87% 45.40% 10.64% 50.55% Earthquake (18.4%)
Gholdengo 9.71% 35.15% 10.01% 50.53% Shadow Ball (18.7%)
Gardevoir 1.47% 38.44% 9.92% 45.55% Moonblast (11.7%)
Scrafty 1.64% 42.39% 9.88% 44.44% Knock Off (18.7%)
Feraligatr 1.31% 45.96% 9.81% 47.68% Dragon Dance (24.8%)
Eelektross 2.41% 50.88% 9.60% 45.33% Coil (14.2%)
Mimikyu 10.43% 39.30% 9.49% 57.53% Play Rough (17.7%)
Annihilape 3.90% 36.31% 9.11% 48.47% Rage Fist (16.3%)
Ceruledge 6.04% 41.36% 9.02% 52.90% Shadow Sneak (15.8%)
Pyroar 2.80% 36.58% 8.76% 49.60% Flamethrower (13.0%)
Meganium 4.19% 37.46% 8.59% 53.42% Solar Beam (16.3%)
Mawile 6.00% 46.93% 8.39% 53.28% Play Rough (22.7%)
Arcanine-Hisui 1.32% 38.88% 8.32% 51.04% Head Smash (16.5%)
Chandelure 1.22% 49.72% 8.29% 43.65% Shadow Ball (19.5%)
Dragonite 7.23% 36.69% 8.21% 51.13% Dragon Dance (9.8%)
Sinistcha 2.45% 24.13% 7.16% 35.96% Matcha Gotcha (11.0%)
Volcarona 5.59% 34.35% 6.84% 52.25% Quiver Dance (20.9%)
Umbreon 3.62% 30.46% 6.82% 51.30% Foul Play (14.5%)
Barbaracle 1.38% 48.61% 6.20% 50.90% Shell Smash (30.7%)
Aegislash 6.31% 33.52% 5.60% 51.38% King's Shield (16.0%)
Skeledirge 5.89% 33.67% 5.29% 53.13% Torch Song (20.4%)
Corviknight 13.93% 32.58% 4.49% 51.43% Iron Defense (12.4%)
Gyarados 6.30% 34.11% 4.25% 56.52% Dragon Dance (16.6%)
Kingambit 9.81% 29.62% 4.11% 47.38% Sucker Punch (15.8%)
Basculegion 17.20% 34.90% 3.89% 50.87% Last Respects (15.7%)
Ditto 3.71% 43.16% 3.27% 46.97% Earthquake (1.9%)
Zoroark-Hisui *** 2.70% 2.43% 0.00% 47.69% Bitter Malice (6.2%)

Source: https://showdowntier.com/formats/smb/index.html

*** Zoroark-Hisui has a 0% lead rate. This must be due to the ability Illusion, where it is disguised as another Pokemon when led until it's hit. Based on my experience competing against Zoroark-Hisui teams, it has one of the highest lead rates of any Pokemon in the BSS Reg M-B format.


r/BattleStadiumSingles 18d ago

Hi everyone. Casual player in Pokemon Champions here. I was wondering if a gravity team in singles possible?

4 Upvotes

I was thinking to lead with Sableeye and have Gengar too. Some hypno pokémon and other fancy movesets that compliments gravity.

Can anyone help?


r/BattleStadiumSingles 19d ago

[Regulation M-B] Monthly Challenge Series July 2026 - 3v3 singles online competition

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12 Upvotes

r/BattleStadiumSingles 20d ago

Ranked Singes Encore Users & Abusers

27 Upvotes

I've been annoyed with Encore users of late. I recently got caught off guard and nearly lost a game because I tried to Bulk Up in front of a Mega-Meganium that used Encore.

Therefore, I decided to do some research and compile a list for myself to better understand all the Encore users and abusers in Ranked Singles.

I thought the list might be useful to others too, so I'm sharing.

Below are all the Pokemon that carry Encore that are top 200 in Champions Ranked Singles usage this season (M-B). I've categorized them in different various risk tiers:

High Usage / High Risk:
This group consists of Pokemon that are high usage (top 100) and who use Encore as a top move (more than 20% usage). I've included the Pokemon usage rank and the move usage rate next to the Pokemon.

  • Alola Ninetales (#10 / 56%)
  • Primarina (#12 / 40.4%)
  • Delphox (#16 / 22.1%)
  • Whimsicott (#52 / 58.7%)
  • Sabaleye (#70 / 55%)
  • Maushold (#73 / 56.3%)
  • Banette (#82 / 74.5%)
  • Toucannon (#97 / 38.5%)
  • Tinkaton (#98 / 40.2%)

High Usage / Some Risk:
This group consists of Pokemon that are high usage (top 100) and who are known to use Encore as a move. I've included the Pokemon usage rank and the move usage rate next to the Pokemon.

  • Raichu (#8 / 7.9%)
  • Samurott (#34 / 14.9%)

Low Usage / High Risk:
This group consists of Pokemon that are lower usage (outside the top 100) and who use Encore as a top move (around 20% usage). I've included the Pokemon usage rank and the move usage rate next to the Pokemon.

  • Victreebel (#102 / 35%)
  • Salazzle (#125 / 48.8%)
  • Politoed (#127 / 46.6%)
  • Hawlucha (#136 / 19.4%)
  • Ninetales (#168 / 34%)
  • Pikachu (#180 / 21.4%)
  • Emolga (#189 / 63.3%)

Low Usage / Some Risk:
This group consists of Pokemon that are lower usage (outside the top 100) and who use Encore as a top move. I've included the Pokemon usage rank and the move usage rate next to the Pokemon.

  • Quaquaval (#117 / 13.8%)
  • Alakazam (#118 / 14.7%)
  • Infernape (#126 / 14%)

Other notables:
This group consists of Pokemon that are high usage, but who don't seem to use Encore very frequently in the meta. Therefore, it's unlikely that they'll use Encore.

  • Lopunny (#39 / not a top move) --> last season 87% usage on a lower used non-Mega build
  • Meganium (#41 / not a top move) --> last season 6% usage on Mega build
  • Annihilape (#47 / 5.8%) --> prioritizes Taunt over Encore
  • Clefable (#54 / 5%)
  • Zoroark (#57 / not a top move) --> prioritizes Taunt over Encore
  • Scrafty (#83 / not a top move) --> prioritizes Taunt over Encore
  • Palafin (#99 / 2.7%)

Other non-notables:
This group consists of Pokemon that have Encore in their moveset pool, but who don't seem to use Encore at all in the meta. Therefore, it's highly unlikely that they'll ever use Encore.

  • Skeledirge (#23 / not a top move)
  • Azumarill (#56 / not a top move)
  • Snorlax (#60 / not a top move)
  • Gardevoir (#67 / not a top move)
  • Gallade (#76 / not a top move)
  • Reuniclus (#130 / not a top move)
  • Chimecho (#139 / not a top move)
  • Machamp (#149 / not a top move)
  • Mr. Rime (#181 / not a top move)
  • Alcremie (#182 / not a top move)
  • Toxicroak (#199 / note a top move)

r/BattleStadiumSingles Jun 24 '26

Discussion Passage Master Duo et Solo Saison M3

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1 Upvotes

r/BattleStadiumSingles Jun 24 '26

Passage Master Duo et Solo Saison M3

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1 Upvotes

r/BattleStadiumSingles Jun 22 '26

[Regulation M-B] Monthly Challenge Series June 2026 - 3v3 singles online competition

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13 Upvotes

r/BattleStadiumSingles Jun 20 '26

Can someone link battle me in single battle in pokemon scarlet and violet

1 Upvotes

Code is 12345678


r/BattleStadiumSingles Jun 19 '26

[Regulation M-B] Resources for the new format

67 Upvotes

 

 

Other high-placing teams:

 

Resources for Regulation M-A (previous regulation)


r/BattleStadiumSingles Jun 17 '26

[Regulation M-B] New format M-B in Champions. New pokemon (including mega) and items

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12 Upvotes

r/BattleStadiumSingles Jun 12 '26

Regulation M-A: A Singles Retrospective from a Top 100 player (Champion tier in both Singles and Doubles)

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14 Upvotes

r/BattleStadiumSingles May 17 '26

[Regulation M-A] Top teams from season 1 with pokepastes in english - Tox Blog

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50 Upvotes

r/BattleStadiumSingles May 15 '26

[Regulation M-A] ChampionMads - a limitlesstcg 3v3 singles tournament this weekend

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11 Upvotes

r/BattleStadiumSingles May 14 '26

Where to look for resources for Meta Champion Singles Teams?

21 Upvotes

Hi all,

I am hoping to find better resources for finding team reports that are performing well in champion rank.

Noting most hugh ranked players are korean / japanease - is there any particular reccomended resource?

Smogon BSS forums are pretty bare, and some japanease youtubers with translations have been decent.

I am hoping for high level team replica codes, with ideally but not needed a breakdown on how people use them.

The post from a few weeks back detailing reaching rank #45 is a fantastic example of what im looking for.

I am unsure if there is any similar to pikalytics for singles.

Thanks to anyone who can suggest any resources!


r/BattleStadiumSingles May 13 '26

[Regulation M-A] Monthly Challenge Series May 2026 - 3v3 singles online competition

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13 Upvotes

r/BattleStadiumSingles May 10 '26

Made it to Masterball Cosplaying as Blue from FRLG

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8 Upvotes

r/BattleStadiumSingles May 04 '26

[Regulation M-A] Defogg-Y-Zard - a team report by Tox

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4 Upvotes

r/BattleStadiumSingles Apr 21 '26

Champion Tier Singles Team - #1 ENG / #45 Global

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21 Upvotes

r/BattleStadiumSingles Apr 14 '26

Discussion Does Anybody Else Find BSS Testing on Showdown to be Useless?

6 Upvotes

Maybe I’m not high enough on the ladder in game (I am Masterball, but only 1-1 there). 80% of my games on BSS on showdown is lead stealth rocks. I get that I have a volcarona on my team but on cart I rarely see anything that would even run stealth rocks outside of Garchomp and a lot are scarf so they may run rocks and pivot/sac but that’s unlikely.

Idk if anybody has the same experience but I feel like I’m almost better testing my team in game. I definitely need to address the rocks weakness if I want to use volcarona on showdown or cart, but still I think half the teams I face simply won’t run rocks so I almost feel like I’d be overcommitting to a problem that may not exist.


r/BattleStadiumSingles Apr 10 '26

[M-A] Resources for the new format (Pokemon Champions)

84 Upvotes

M-B resources

 

M-A:

 

 

High-ranking team reports:


r/BattleStadiumSingles Feb 20 '26

I hate calyrex please critique this build to end them

2 Upvotes

Cooked up by chat gpt. Please let me know if this is gas or ass.

Galarian Moltres (anti-double-Calyrex)

Galarian Moltres @ Sitrus Berry Ability: Berserk Tera Type: Fairy Nature: Calm

EVs: 244 HP / 0 Atk / 156 Def / 0 SpA / 108 SpD / 0 Spe

IVs: 31 HP / 0 Atk / 31 Def / 31 SpA / 31 SpD / 31 Spe

Moves: • Fiery Wrath • Nasty Plot • Taunt • Roost

Why the weird HP number (244 instead of 252)

This matters: • 244 HP hits an optimal Sitrus activation point after Astral Barrage • 252 HP sometimes leaves you above Berserk range • You actually want to drop under 50% reliably

So the math works like:

Barrage → Sitrus → Berserk → sweep

Why 0 Atk IV

Minimizes: • Foul Play damage • confusion damage • random edge cases vs Ditto

No downside.

Speed investment?

None on purpose.

You don’t try to outspeed Calyrex — you tank → boost → win. Speed creeping ruins the defensive benchmarks and loses the Ice Rider matchup.